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1st Monitor (144hz) (DVI): Web Wallpaper (Video with time) (Name: Beautiful Anime Girl & Digital Clock)
2nd Monitor (60hz) (HDMI): A gif file.
In any case, it might just be necessary to automatically close and restart the wallpapers when the monitor turns off and on again to avoid whatever is going wrong. Someone else had a similar issue with a video getting stuck, so I was going to add that soon.
---> How ?
Better issue description: Monitors off - Moving Mouse - Monitors on for ~3 seconds - Windows plug-out sound - Monitors off - Hard reset of system required
Faulting module name: ntdll.dll, version: 10.0.15063.0, time stamp: 0xb79b6ddb
Exception code: 0xc0000374
Fault offset: 0x00000000000f775f
Faulting process id: 0x24cc
Faulting application start time: 0x01d2e9f2b4a1fef4
Faulting application path: C:\Program Files\AMD\CNext\CNext\amddvr.exe
Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll
Report Id: 8238e89c-7c2c-4d77-aa6c-2230688d1e8c
Faulting package full name:
Faulting package-relative application ID:
Is this from AMD ReLive? Can you try to disable it for Wallpaper Engine? (Or if AMD didn't implement that, can you disable it completely to check?)
I would have to code it.
It's definitely a Windows/AMD issue, my idea above might help avoid it, but now I think just preventing ReLive from hooking itself into Wallpaper Engine might do it.
No additional errors leading to the crash...
(Im just a Java Developer, but maybe wallpaper engine overlaps with desktop activation)
The workaround I mentioned might be necessary then, yes.
Is there maybe anything else hooked up, like listed here: http://steamcommunity.com/app/431960/discussions/2/135508031951210104/ ? I haven't heard of this specific issue yet, but the hooks can cause some other crashes, so I guess it doesn't hurt to ask.
Very rarely when I use standby or display sleep, all open windows get messed up. So clearly there are some resolution changes happening (which not even Windows handles itself properly :/ ).