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Zgłoś problem z tłumaczeniem
Especially when Windows offers 7 different ways to enumerate monitors that all return different and sometimes contradicting results: https://stackoverflow.com/questions/18022612/enumerating-monitors-on-a-computer
Looking at your log, I'm missing some output. Perhaps I got confused and pushed the update before actually writing that bit though.
Anyway it's fine, thanks for testing. I'm just hoping this new method will work on every PC. There are some others right now where Windows just mixes the monitor data in the functions I'm using, the beta also improves that for those users.
what did you do to fix this im having trouble getting anything thats animated to show up and i think this maybethe same reason
Did you try the beta?
I have found you need to be careful what operating system you are on, and what quality the animations are. If you are on Windows 7, any animation cannot go any higher than 1080p 60fps. Higher resolutions or quality are only supported on Windows 10.
Edit: Also yes, switching to the Beta branch of development for Wallpaper Engine solved the problems I was having.
I previously just enumerated the monitors by position, because the Windows APIs for this are too much of a mess (evidently...). But if I only do that, I cannot accomplish certain things or behaviors that I needed to implement eventually, like monitor profiles, so I had to go back to using these Windows functions to deal with it. I think I have found the best method now and I'm also keeping the old one in.
Ah, okay. That makes sense, and I do truely want to say thank you, this has been one of the best interractions I have had with support on a product. I appriciate all the help, hard work, and kindness in responding, even with me trying to sound somewhat intellectual and not to come off too much as a nerd/gamer. Thank you for everything