Wallpaper Engine

Wallpaper Engine

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Shazzinoth Apr 21, 2019 @ 9:28am
Low quality shake animation
I've made a wallpaper with lots of 'breathing' animation using the shake effect. On the preview in the maker it's all smooth and beautiful. When I actually apply the wallpaper, it's super low quality and each of the animation points seems to run at like 3 fps.
Wallpaper is here: https://steamcommunity.com/sharedfiles/filedetails/?id=1719509501
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Shazzinoth Apr 21, 2019 @ 12:33pm 
Worth noting aswell,
It's only the 'shake' animations that suffer from the low quality. The other effects such as the particle ones do not suffer the same low quality
Tim  [developer] Apr 21, 2019 @ 1:22pm 
I have downloaded the wallpaper and it seems fine for me, do you maybe have a low FPS limit set in the Wallpaper Engine settings? Try setting the fps to at least 25 or 30 FPS in the "General" tab of the Wallpaper Engine settings.

Additionally, maybe double-check the parameters you have set on the Shake effect and play around with them a bit to see if the outcome is more what you imagine:

https://wallpaper-engine.fandom.com/wiki/Image_Effect_Shake
Shazzinoth Apr 21, 2019 @ 2:12pm 
I figured it out.
When I created the different layers in photoshop, when I initially saved them as png files, they had slight white borders around the edges. In order to quickly remove this border, during the import I selected the 'point filter' box.
Having this box selected then adding effects to the image layer caused the low quality effects on my machine, which is why the other effects didn't have an issue.
Going back and reformatting the images to not have the 1pixel white border and then importing into the editor without point filter and redoing the animations fixed the issue.
I say fixed, more so, found a work around.

tl;dr
Having point filter selected when importing the images messed with the effect on the image when applied as a wallpaper.
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Date Posted: Apr 21, 2019 @ 9:28am
Posts: 3