Wallpaper Engine

Wallpaper Engine

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Lijah Aug 28, 2019 @ 6:35pm
Unity WebGL Clicking and Dragging issues.
Hi I have been trying to get my Unity WebGL app from URL running correctly but it seems that the click and drags are not being registered properly. Is this a known issue?
Last edited by Lijah; Aug 28, 2019 @ 6:44pm
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Showing 1-7 of 7 comments
Tim  [developer] Aug 29, 2019 @ 9:19am 
Can you try to export your application as a 32 Bit application rather than using WebGL? That should work more reliably and should also provide better performance.
Lijah Aug 30, 2019 @ 4:03am 
Originally posted by Tim:
Can you try to export your application as a 32 Bit application rather than using WebGL? That should work more reliably and should also provide better performance.

I'm actually taking keyboard input for my app, so I have been using WebGL for that.
Tim  [developer] Aug 30, 2019 @ 9:11am 
I am not sure why there is an issue in your case, we are forwarding the mouse events as expected by CEF (which is the framework we use for web-based wallpapers) expects them and don't know why Unity WebGL would have a problem with that.
Lijah Aug 30, 2019 @ 1:21pm 
I've just tried on a normal web page and I can't even select text. I don't think it's exclusive to Unity WebGL. Clicks are registering but I can't hold and drag, it doesn't register.
Last edited by Lijah; Aug 30, 2019 @ 1:22pm
Tim  [developer] Aug 30, 2019 @ 2:02pm 
Ah no, sorry, what I wrote above is not correct, I had to check again. Anything akin to drag and drop is not possible for web-based wallpapers due to some technical limitations. Sorry about that.
Lijah Aug 30, 2019 @ 10:21pm 
No problem, still a great product. Thanks for the help.
Lijah Aug 30, 2019 @ 10:23pm 
Actually, I have had this website working, which is why I initially thought it was a Unity WebGL issue. https://sketch.io/sketchpad/en/

Dragging works fine for this sketch site?
Last edited by Lijah; Aug 30, 2019 @ 10:25pm
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Date Posted: Aug 28, 2019 @ 6:35pm
Posts: 7