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What you can try is to go to the Wallpaper Engine settings and in the "General" tab set "Monitor identification" to "Device Path All", you may need to re-assign the monitor one more time for this to take an effect. If that does not work, I would recommend you try to do a clean re-installation of all graphics card drivers (so if you have Nvidia and Intel, for example, delete both drivers and install them from scratch).
https://steamcommunity.com/app/431960/discussions/1/3307213006836797842/
32 vs. 64 Bit should not matter except in cases where another program injects into Wallpaper Engine but only for either of those versions - you can definitely give it a try and see if that fixes it for you. Generally these types of crashes are related to some sort of interference by other software or faulty drivers, so the scan tool log in combination with the dump file may help.
this is a bit of a tricky issue and we'd like to look into it more. We have spent a lot of time trying to reproduce this crash and it simply never occurs on our systems but usually we hear from a few users every month who have this problem.
The next time the crash occurs, can you let me know which exact wallpapers you were using at the time of the crash? It would also be interesting to know if the crash occurs with all wallpaper types or just a specific type.
Could you try this for a while: Before you put your computer to sleep, could you use the "Pause" functionality of Wallpaper Engine manually by either right-clicking the tray icon or by creating a hotkey for this? We think the crash may go away if you manually pause it but we need to be sure of this.
Let me know if anything is unclear!
That likely means that Windows makes Wallpaper Engine continue before your driver has been restored from sleep. A program like Wallpaper Engine cannot know whether the driver is ready or not, it will just get a random error then since there is no way to check this.
The best I can try is not immediately reacting to the 'event' Windows sends but delaying it until the next time Wallpaper Engine continues to idle on its own, if that makes sense.
I could put that on the beta soonish for you to try out.
Beyond this there is no telling how many seconds Windows is messing this up and it could change and increase randomly every time you use sleep. What rather needs to happen is that the driver gets fully ready before it allows Windows to resume the programs that were running before sleeping.
- When that happens and you immediately open the browser and choose a wallpaper there, does it appear or does it not appear then?
- What is 'Monitor identification' currently set to when you have this issue?
In general, this second issue you describe comes from the driver changing the name of the monitor. Wallpaper Engine must have some way of figuring out which wallpaper goes where and it offers all of the things that Microsoft and Nvidia make available which you can choose from those options.
The 'device path' options are not supposed to change under no circumstance unless you actually replace the monitor, they basically include the name of your video adapter and the ID of the monitor. But if they are changing after all the issue is so fundamental that Wallpaper Engine really can't work around that, unfortunately the driver just has to get fixed eventually to work better with sleep.
Monitor identification is set to drive path all.
When it happens the next time, can you change the resolution of the main monitor (the one that doesn't work) to some other resolution and then change it back? Please make sure that the browser is not open yet when you do this.
Changing the resolution will tell Wallpaper Engine to re-discover the monitors.
After that, open the browser and see if it allows you to change the wallpaper now.
Okay, that means that the driver is erratically changing the names of your adapters (as in the display port adapters you have) and Windows isn't notifying applications about it, at least it eventually restores them and doesn't assign some random new name based on what you said. Wallpaper Engine is actually able to refresh itself if anything like that happens but if Windows just doesn't work right, there is little possible to compensate for that.
Since you also have that crash issue I can only imagine the driver is going through some sort of reset while Windows is already continuing Wallpaper Engine, when it just shouldn't.
I changed the beta to not immediately act to waking up from sleep and to forcibly re-discovering monitors right after that, please try that: http://steamcommunity.com/app/431960/discussions/2/350544272219415004/
If this doesn't work there aren't really any alternatives I can think of right now because I can't make it do this like every second, it would be too detriment to the entire program.