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It's more or less the same as WMP, but WMP is not being hooked while programs still hook into WE. If you have an Nvidia laptop though, WMP will use your GTX and WE your integrated GPU by default. You could also try the LAV decoders but make sure to give them priority or it will keep using the default ones: http://steamcommunity.com/app/431960/discussions/2/1484358860951576217/
My CPU -> i7-4770K @ 3.50GHz (8 CPUs)
My GPU -> Sapphire R9 280X VAPOR-X GDDR5 3GB 384Bit AMD Radeon DX11.2
I'm gonna try the LAV decoders now.
However, when I use the LAV decoder, the video runs perfectly no matter what I do (even when my usage hits %100)
It is related to Chrome because I believe they use something similar to LAV. You can compare it to any video player I guess, how much CPU does WMP use? If you play a video that your GPU supports the CPU use should drastically sink.
MPC-HC uses %30 and no stutter. works fine.
Wallpaper Engine with LAV decoder runs this wallpaper fine except the FPS drops to 30 sometimes. But obviously better than before. That's really odd though :/
The hardware acceleration option requires a restart to take effect.