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I set the same video wallpaper separately on both my screens (which are the same exact model), and it works fine for 5-15 minutes and then suddenly the framerate tanks for no apparent reason. This also happens when the computer is left idle with no other applications running, so it's not a resource issue.
As in OP's case. the problem goes away if I switch wallpapers back and forth or if I change any settings that cause the wallpaper to refresh. Then it takes 5-15 minutes beofre it happens again.
I have no problems with scene wallpapers.
I have an Nvidia GTX 970 and the old version of GeForce Experience is installed, with ShadowPlay activated (though not for desktop recording).
Can you try to just disable all its in-game features, since it thinks Wallpaper Engine is a game? This exact same issue did occur because of screen recorders before, but only way to know for sure is trying to disable them on the PC it occurs.
Videos are streamed by default, it could also be caused by something hogging the hard drive temporarily which would make the video choke for a moment. Could you check for hard drive activity in the task manager when it happens?
But if it is, is there any fix for this? I don't want to have to turn ShadowPlay on and off every time I play a game...
I'd assume in-memory video loading is preferable in terms of performance and HDD health? I've set it to that now, anyway.
If you don't have an SSD, yes. Also you might want to use the beta version because I think I managed to improve it there and stop it from crashing with .wmv files. It took me a lot of poking around because the info I needed for that doesn't seem to be documented by MS.