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I'm not sure there would be any convenient way for you to access the wallpapers that are being uploaded to the community workshop on Steam without using the Steam client, but you don't need to have the Steam client running if you just want to use wallpapers you have created or already have downloaded. You can have Wallpaper Engine run at startup without Steam, or you can open the Wallpaper Engine launcher directly from its installation directory.
I know, it does not need to run, but there are other hosting services that could be utilized. As someone who targets to get rid of steam, wallpaper engine is currently only reason to have it installed.
So hoping developers would look into other options. Gdrive and what not.
Google Drive? I'm under the impression that the developers do not have to pay for the cloud storage costs of having all this user generated content (not just scene wallpapers, but videos and applications as well) uploaded onto Steam's servers. So hosting wallpapers on another service would be an additional expense (also Wallpaper Engine is only $4 and Steam still takes a cut of that right?) and users who choose to use Google Drive would lose out on the convenience of "subscribing" to wallpapers through the workshop. Would users upload their wallpapers through a website that is somehow connected to a Google Drive account with tons of storage or are they just somehow being synced from Steam's servers to Google's? I don't know too much about this topic, but I am not even sure Google Drive is meant to have tens of thousands of users downloading and uploading files (potentially over 1GB) constantly.
I'm not entirely sure what you meant when you suggested Gdrive, but I think trying to come up with an alternative hosting solution that is convenient would be expensive and time consuming. I'm not sure there's a lot of demand for this either. I know you probably weren't really asking me, but I think it'd be best to just launch Steam when you want to browse the workshop and terminate it when you're done.