Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Steam does this and it's the same for all games that support Workshop on Steam, we really can't do anything about this directly, we are not the developers of Steam. You should send this feedback to Valve, because yes, we agree absolutely, but Valve needs to hear this from everyone who doesn't like this too.
This is the best we can do from our end: https://help.wallpaperengine.io/en/steam/backup.html
No, Steam has been working like this since even before Wallpaper Engine existed. Steam just tells Wallpaper Engine that you are not subscribed to that file anymore.
Thanks for answering. I edited my original just before you replied, so I will move it here.
Acutally. Would there be a way to transfer them from workshop to local? It would be great if it would take them out of being modified. I am sure that others have disappeared on me and I didnt realize. The one I referenced above was in a Dead Or Alive playlist, and I noticed it was skipping one. I think it still showed up in the list at the time since I had not reloaded it. After I changed them around, I noticed it was missing one, and that triggered the search.
That was why I was thinking more of a check box or something in each of the wallpapers themselves that could change it to a local wallaper, that way I wouldnt have to reorganize it AGAIN. Have the program itself handle the move. I would think it could also keep the original uploader linked to the file.
That's how it's supposed to work, yes. Wallpaper Engine uses absolute file paths for everything so those are identified as new wallpapers.
I understand it would be nice to make this easier, but that's just taking this a bit too far I'm afraid. Most of the time that something is removed, then it should stay removed, because it was illegal to begin with and obviously we do not want to facilitate sharing illegal files directly from the program. Sometimes creators remove their content just because they want to do that even though nothing was illegal, and that's what's really unfortunate. There is no way for us to differentiate this however, so right now this is as much as we can do.