Wildfire

Wildfire

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yhsien Jun 4, 2024 @ 12:29pm
demo version CAN NOT run properly on my machine ...
I use debian linux latest and program report message as below after launch

most of my game runs properly even if developer claim that linux isn't supported

___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: sh_fd_advect_velocity_0_glsl

memory:119:19: E5017: Aborting due to not yet implemented feature: SM1 "(null)" expression.
memory:129:29: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:129:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
memory:160:19: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:160:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
memory:103:17: E5017: Aborting due to not yet implemented feature: SM1 "(null)" expression.

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_fd_rectangle_update (line 19)
called from - gml_Script_fd_rectangle_update_view (line 77)
called from - gml_Object_obj_fd_example_main_ext_Step_2 (line 37)
Originally posted by ThePhotoshop:
Sorry but we don't support Linux, you can try using Proton
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Showing 1-7 of 7 comments
A developer of this app has indicated that this post answers the original topic.
ThePhotoshop  [developer] Jun 4, 2024 @ 3:34pm 
Sorry but we don't support Linux, you can try using Proton
yhsien Jun 6, 2024 @ 5:13pm 
what I use ... is proton ... :steamsalty:
ThePhotoshop  [developer] Jun 6, 2024 @ 7:12pm 
There may be posts on ProtonDB that might help: https://www.protondb.com/app/431940

Could you also try manually disabling the Dynamic Fire Effects? To do this without launching, please find your local save file (I dont know where this is on linux) but it will be called profile.ini

Try setting one or both of "fluidDynamics" and "shaders" to 0, then saving and launching.
yhsien Jun 8, 2024 @ 4:33pm 
yes, I found profile.ini and test 3 different combination setting of "fluidDynamics" and "shaders". still not work [00, 01, 10, 11] (last one is default); error message all same. I think this may only occurs in demo version executable and no problem in production version. never mind, I will be try production version directly while next sales promotion. thank you ~~ :steamthumbsup:
Motronky Nov 3, 2024 @ 4:36pm 
I get the same error for the demo on the steam deck.

I disabled the shaders and fluid dynamics.

still with proton 9.0-3 and 8.0-5:
___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: sh_fd_advect_velocity_0_glsl

memory:119:19: E5017: Aborting due to not yet implemented feature: SM1 "(null)" expression.
memory:129:29: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:129:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
memory:160:19: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:160:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
memory:103:17: E5017: Aborting due to not yet implemented feature: SM1 "(null)" expression.

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_fd_rectangle_update (line 19)
called from - gml_Script_fd_rectangle_update_view (line 77)
called from - gml_Object_obj_fd_example_main_ext_Step_2 (line 37)

with proton 5.13-6:


___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_fd_advect_velocity_0_glsl

memory:61:22: error: syntax error, unexpected NEW_IDENTIFIER

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_fd_rectangle_update (line 19)
called from - gml_Script_fd_rectangle_update_view (line 77)
called from - gml_Object_obj_fd_example_main_ext_Step_2 (line 37)

Last edited by Motronky; Nov 3, 2024 @ 5:12pm
ThePhotoshop  [developer] Nov 3, 2024 @ 7:40pm 
Originally posted by Motronky:
I get the same error for the demo on the steam deck.

I disabled the shaders and fluid dynamics.

still with proton 9.0-3 and 8.0-5:
___________________________________________
############################################################################################
FATAL ERROR in Fragment Shader compilation
ShaderName: sh_fd_advect_velocity_0_glsl

memory:119:19: E5017: Aborting due to not yet implemented feature: SM1 "(null)" expression.
memory:129:29: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:129:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
memory:160:19: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:160:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
memory:103:17: E5017: Aborting due to not yet implemented feature: SM1 "(null)" expression.

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_fd_rectangle_update (line 19)
called from - gml_Script_fd_rectangle_update_view (line 77)
called from - gml_Object_obj_fd_example_main_ext_Step_2 (line 37)

with proton 5.13-6:


___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_fd_advect_velocity_0_glsl

memory:61:22: error: syntax error, unexpected NEW_IDENTIFIER

############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_fd_rectangle_update (line 19)
called from - gml_Script_fd_rectangle_update_view (line 77)
called from - gml_Object_obj_fd_example_main_ext_Step_2 (line 37)
Can you try the solution here: https://steamcommunity.com/app/108710/discussions/0/4757578733049445045/?tscn=1728959387

Alternatively: https://www.reddit.com/r/linux_gaming/comments/s9tzcq/vanilla_wine_cant_properly_run_any_two_tested/
Last edited by ThePhotoshop; Nov 3, 2024 @ 7:42pm
MasterionX Dec 21, 2024 @ 11:59am 
Originally posted by ThePhotoshop:
Sorry but we don't support Linux, you can try using Proton

Proton is automatically used on Linux if there is no native version, as there are no alternatives...
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