Aseprite

Aseprite

LiAUKAS Nov 11, 2023 @ 1:17pm
What features does this have what LibreSprite does not?
Hello! Title says a lot but in case you need more text here for funsies here I go... :D

I have been using libresprite for a month or so... and been wondering if I should buy aseprite?

Does it have any features that libresprite does not? How is it different... Somehow using google I cannot find any comparisons of features or anything.

For now libresprite seems like enough for me, but maybe I am missing out on something, please let me know ;)
< >
Showing 1-1 of 1 comments
behreajj Nov 11, 2023 @ 8:36pm 
Aseprite has a trial[www.aseprite.org] version on its website. That might be a better way to judge than Googling it.

You can also compile Aseprite yourself, as people love to point out. The Aseprite developers provide the instructions[github.com] on the source code repository. I compiled Aseprite a while back after downloading the pre-requisites over a slow internet connection. The hassle of dealing with Visual Studio, CMake and Ninja alone makes the $20USD price worth it.

Your question, or similar, is usually asked on Reddit:


I've not tried LibreSprite in a long time and I don't use a tablet, so I can't confirm, but this is a summary of the comments:

  • outline
  • import sprite sheet padding
  • gradient
  • scripting features
  • tilemaps
  • tablet support

Aseprite has a stable branch and a beta[aseprite.org] branch (1.3-rc6). At time of writing, features like tilemaps and stylus stabilizer (iirc) would be in the beta.

Lastly, if you're comparison shopping, don't forget the alternatives beyond either... Pixel Mash, PixiEditor, Pixelorama, Pyxel Edit, Graphics Gale... and who knows how many others in sub-categories like online-only or tablet-focused.
Last edited by behreajj; Nov 11, 2023 @ 9:12pm
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Nov 11, 2023 @ 1:17pm
Posts: 1