Aseprite

Aseprite

Floyd ^A^ Oct 31, 2019 @ 1:11pm
Onion Skinning question
I start a new animation. with one white frame and draw a stickman. Now I want to add
an empty white frame that has the onion skin of my stickman so I can make changes.
I hit the "add empty frame" command and get nothing but black....What????
I turned onion skin on so why do I not get a nice white frame with the onion skin of my stickman?
I've looked on youtube and in the guides and please don't point me to the docs that tell me what it is but not how to set it up properly...Thank you.
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Showing 1-2 of 2 comments
gasparoken  [developer] Nov 1, 2019 @ 5:45am 
Hi @Floyd^A^ , thank you for contacting us. I were reproduce it (I think).
You created a new sprite with Color mode: “RGBA” and Background: “White”. You made the first frame with a stickman, then you added a frame… and it was black. Ok, the background color of the new frame depends on the secondary selected color in the palette. We know the secondary selected color looking the most left bottom rounded square button. You may change it to white.
To make an animation with a white Background Layer, as you want, the workflow is:
- New Sprite: Color Mode: “RGBA”, Background: “White”, OK
- Select white as secondary color
- Select black as primary color
- Add Layer (Stickman)
- Work on the first frame of the Stickman Layer
- Add new Frame
- Activate Onion Skin (you will see it works)

The key of all this is: Onion Skin do not take previous or nexts Background Layers images.

More related info:
https://community.aseprite.org/t/onion-skin-not-work-with-2-layers/542

I hope this helps you.
Floyd ^A^ Nov 1, 2019 @ 7:55am 
Thanks. I'll try again.Might consider an update that includes an option that automatically sets up onion skinning.
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Date Posted: Oct 31, 2019 @ 1:11pm
Posts: 2