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So true. And that's why nobody buys games like these. Oh wait... nevermind.
They probably try to impress gamers so they can have a healthy fan base. Or more than often it's the puplisher that demand them to add these over the top visual affects into the game since it is them who do most of the market survey/market research. I do not know if it's THQ or DS who want that.
And there is a part where you see the main character. He have a helmet with goggles on his face.
Give me at least 10 millions USD so i can hire good number of experienced devs for a few years and i'll make you an innovative AAA FPS which is trully immersiver and realistic XD
No, you dont have that much? Me either, so im stuck making little indie games now and cant afford making big AAA FPS. But trust me - if only i was game designer of Metro LL, there would not so many complains and so many bad design decision.
I can foresee problems (such as lack of visual feedback of vital information after removal of hud) and make solution algorythms before these problems occur to never let them occur - many game designers nowadays unfortunately too short-sighted and lacking such a vital skill.
What you called "artistic" vision is not artistic at all, ITS A TREND VISION, such things as lense flares and dirt overlay never added because of super-talanted art direction, they are added only because they are POP. If you want to see real artistic vision - play Limbo, or Rayman Origin, or Remember Me or Beyond Good & Evil or something like that, which is real art.
Lenslfares and fingerprints on eyes in FPS NOT ART its anti art, it representation of bad taste!
All recent tranding YOBA shooters have this pack "highlighting of items, lense flares & dirty screens, MP just like in COD, linear levels, UI cluttering or lack of after nobrainer removal, narrow FOV, lack of advanced options, and some crappy pseudo dupstep (brostep actually) by Scrillex"... well at least Metro LL does not have MP and Dubstep, but it follows most of crappy trends.
Now tell me that brostep by Scrillex and narrow FOV is artistic vision and ill spit in your face for this.
Also half of my complains totally not about art department, and all gameplay and thats not called artistic vision, thats called game design decision.
And seriolsy, how do you play game if you cant nottice quite notticable things?
Dirt and lense flares visible 100% of time even without mask and long before you put it on 1st time.
If you like this crap (r u crap-of-phile or what?) like dirty in eyes and blinding lenseflares with narrow FOV, eat this crap as much as you want - but people with better taste dont like that and all we ask OPTIONS TO REMOVE THIS CRAP (which means that you can still keep this crap ON). Game tends to satisfy casual COD generation players with no taste like you, instead of allowing different kind of gamers to set options and tweak game to suit their different tastes. Dont you get it?
Oh yeah - arguments like "if you dont like this multimillion dollar game flaws, make your own" is the most stupid thing people can say on forums to defend their blind fanboy syndrom.
"de·vel·op·er" think that gives him the go to make new words maybe
Dude, actually im working in industry since 2007 year and worked for major Russian publishers, until i tired of all commercial ♥♥♥♥♥♥♥♥ that killed any creative freedom and then i said them all and especially stupid marketing division GTFO and moved into indie gamedev sector and freelance writing.
I never liked commercial part of game industry, since for me - games = art, and i dislike excuses of careless game developers like "we had to do that becaue marketing division and managers said so", i dont excuse devs who have no balls to resist stupid marketing decisions and thinking to much about how to make good sales of game instead of how to make a good game.
Im not dreaming, i know what i talking about, and im talking about it too much everyday with industry professionals (unfortunatelly here on steam forums im forced to talk with amateurs and blend into this crowd of schoolboys and students like you by pretending to be regular customer. And expressive acting in OP is best way to attract developer and publisher attention and make some difference to game i care about. As more noise you do, as better they see you and more likely improve game. Can u digg it?), since my circle of friends consist of number of game developers, including people who worked on 1st Metro 2033 in 4A and left it to work in Gameloft Canada (ex- level artists). So i even know the way 4A worked during development of 1st Metro and can prove it by calling some harmless internally known facts - for example one specific monster that did not make it into final game for obvious reasons, looked like big male genetalia, and monsters was most popular theme for lulz in 4A office.
I can even tell now (since publisher is dead anyway - NDA terms expired) that THQ butchered Metro 2033 a lot, entire 4A office was frustrated by fact that atmospheric shooter with deep ideas and story - game of their dreams,started to look more like generic but immersive COD in Moscow without any sense in story. For THQ games was not art, while for 4A before THQ arrival Metro was an art indeed, for THQ games was a piece of meat, so they butchered it and sold with no mercy or regrets.
4A was not satisfied by result, as Metro 2033 supposed to be much better, wider and deeper game, but THQ aint let this to happen.
(this part is my opinion, my friend aint worked on metro 2) Since most of development time Metro 2 was in THQ hands, this was probably the case for LL as well... but im not sure if art was a priority this time, i think 4A decided to follow the flow of mainstream river instead of trying to move the way they wanted before and in result Metro 2 in some places became even worse than Metro 2033 was comparing to initial plans... 1 step forward and 2 steps back, many bad design decisions was taken, many shortcuts was used to finish game in time and im sure that bad state of THQ before closure pushed 4A a lot to release game faster, and then came Deep Silver who wanted to get back money they spend on Metro publishing rights, ASAP.
P.S. - dude, why do you have word ♥♥♥♥. in your nickname? Dont you think its stupid to call yourself a ♥♥♥♥?
Unless you have a PC who is strong enough to run these settings
Troll
then download the beta nvidia driver.
It gets you 10% more performance