Golf With Your Friends

Golf With Your Friends

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Stream Aug 7, 2016 @ 9:20pm
Cheating/Hacking prevention/proactivity
Hey Wheel, and other devs.

I recently dug into GWF's code using disassemblers, which is trivally easy due to how Unity assembles the code and such. I was able to perform a couple undesirable actions within the game, and am willing to show you guys how I did it and how it can be prevented. I was able to join passworded servers with any password due to the client deciding if it can connect or not, and set the inHole variable to 1 by NOPing a JNZ instruction with an assembly debugger, which I used to make a script to get 0 strokes on every hole possible.

Add me on steam, or let me know if something better works for you if you'd like to discuss this.

(I can provide proof if you contact me and host a server with a password and then i'll show the 0 strokes cheat)

Just trying to help,
Stream
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Wheel Aug 7, 2016 @ 9:50pm 
Thanks.

I am aware of these issues, currently I need to fix the remaining bugs that are affecting users and then i'll start looking into this.

People are using cheat engine quite a lot also. Not quite sure why anyone wants to cheat in a minigolf game, but passworded rooms need to be protected.

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Date Posted: Aug 7, 2016 @ 9:20pm
Posts: 1