Golf With Your Friends

Golf With Your Friends

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Why are people so mad that both DLC maps are not free when they got so much free, especially at a discount at it's early access price of 5.99 for most players
I feel like people are forgetting that Blacklight Interactive is a really small group of people. Originally a dev team of 2 now 3. Sure they have help from team 17 now but still. Also remember that most people bought the game for 5.99. That was when the game was still in early access too and they gave all players who bought the game during early access the caddy pack for free which I know probably not a lot of players would of bought. You should be glad they were able to give all those levels for free + the caddy pack, especially at the 5.99 price that you paid for vs the 14.99 price that it is now when it is not on sale. (current sale price of 4.94 so even cheaper now then is early access price. Lowest ever was 3.89) I will say that yes the newest DLC course only being a 9 hole course is a bit disappointing but hey it at least looks cool in my opinion plus only one person needs to own it or or just find a lobby that is hosting it if you don't want it. They gave a lot of levels and cosmetics for free when it was just only 2 and 3 of them. The game goes on sale pretty much every month too since October 19th 2020 which for a lot of other games is rare to see.
Last edited by SilverBlueWo̲lfy; May 18, 2023 @ 10:29pm
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SumatranRatMonkey May 19, 2023 @ 5:38am 
Because they imagine that game development is more fun than hair dressing and you can just do it for free all day long.
Last edited by SumatranRatMonkey; May 19, 2023 @ 5:38am
herbstwerk May 20, 2023 @ 6:09am 
The original devs (BLI) aren't involved at all since the IP acquisition though. Even in that short time frame between T17 coming in as a publisher, doing console ports, and then buying them out you could they were less involved from month to month if you watched the weekly dev streams before they stopped.

And mad? Nah, dude. But disappointed. Not by monetization of new content... they've spend like 14 million GBP and need to make it back. But...

By a company that was once great (20+ years ago) and has devolved into a soulless husk of itself that only survives by sucking up indie IPs to then, maybe, push out a sequel that could, in many places, have been a DLC.

A once active community / player base that basically got gutted and left for dead. Approved maps, Community Streams , Map building competitions... all gone.

Awful to non existing QA and response time when it comes to fixing stuff. Like Steam drops not working for 6+ months. The only time they've acted in a timely matter was that time they had to roll back a patch because their newly introduced analytics function uploaded GBs worth of stuff. Don't get me started about bugs and random undocumented changes to the editor.

Support that is clueless when it comes to anything beyond installing new drivers and comparing DXDiag infos to the system requirements. Sorry to anyone from T17 support reading this, I'm sure you're all lovely people, but when players have to step in and help to ♥♥♥♥♥♥ workshop maps that were functionally destroyed by bugs introduced by T17 something ain't right.

Lastly the decision to also gate the DLC parts in the editor behind a purchase, which is the most 'out of touch' route they could've gone with it IMHO. People are spending their time providing free additional content for the game. For free. I would assume this not only keeps people engaged with the game in the time between official map/DLC releases once or twice a year, it probably also drives a none zero sum of sales, at least on this platform.


In conclusion, personally I have decided to not give a single cent to T17 and don't buy the DLCs. I couldn't care less about cosmetics, Top hat and coal trail forever, and primarily played workshop maps when I did play the game.
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