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1. Brushes such as terrain manipulation and terrain painting is do-able and we will work towards that however the first build of the editor won’t include it due to time restraints. but it will be fun to play with :P on the idea of painting geometry we have a snap feature but also un snap, scale, etc you can also grab a corner piece and draw out the walls to make it faster to create courses ( of course all of this could change )
2. We wanted to allow this however we want to keep the art style the same along with avoiding issues with porn, stolen assets, etc working their way into the workshop which is seen a lot on other games and it’s just a huge headache and isn’t very professional ( we might in the future include a curation project so people can submit themes, etc and we + the community will vote ).
However, I wouldn’t worry too much about a lack of assets we will have 5-6 themes with a ton of new assets included to use and more to come!
3. The maps will be on the workshop, from what I can tell ( I’m not the programmer ) Wheel wants to make it so the host subscribes to maps then the people joining just download it and these map downloads will only be a few mb due to the way we have set it up :)
All of these things could change, we also have a ton of ideas and things to add so it will be well worth the wait.
Will there will be limits to assets? or course length?
I do understand that you don't want people abusing it.