Metro 2033

Metro 2033

View Stats:
Watch is blurry when I look at it.
I've noticed in game that when I hold T and try to look at my watch it gets all blurry, wondering if this was just a problem I'm facing or if it's common.
< >
Showing 1-9 of 9 comments
Metal Izanagi Nov 30, 2012 @ 2:22pm 
Might be from the gas mask fogging up, if you're outside, or the environment in the game. Happened to me in a few spots, too. Guess it's supposed to simulate condensation and so on.
padlis1 Nov 30, 2012 @ 2:34pm 
if your using uboink (the 5 shot shotgun that looks like revolver) then its developers faulth (happens to everyone) if something else then most likely gasmask because i never get blurry watch unless i use uboinik
BunglingPanda Nov 30, 2012 @ 3:33pm 
Do you mean four shot? The one with two rounds on both sides? cause I was using that gun
Tau'ri Dec 1, 2012 @ 12:07pm 
lol guys its actually a 6 shot, theres 6 chambers for the shells, the two on the sides you see, then the middle on top is the loaded shot, number 5, then the sixth chamber is on the bottom, but inaccessible, so if its empty, the gun must be fired once to rotate the chambers to allow access.

its really probably my favorite gun from the game, especially with a bayonet =D

that said, yes there is a known bug where attempting to inspect your watch while the shotgun is in your hand, it becomes blurred and illegible
Last edited by Tau'ri; Dec 1, 2012 @ 12:08pm
BunglingPanda Dec 1, 2012 @ 1:50pm 
maybe we all got differentrr versions of the gun?
The Jaguar Oct 19, 2015 @ 4:48pm 
Originally posted by padlis1:
if your using uboink (the 5 shot shotgun that looks like revolver) then its developers faulth (happens to everyone) if something else then most likely gasmask because i never get blurry watch unless i use uboinik

I have that same problem too. When I use that semi-auto shotgun, the watch looks blurry. I thought there was just something wrong with my game, but I guess it's a common glitch, huh? Bummer.
cwsumner Jan 10, 2016 @ 2:35pm 
When you reload the revolver-shotgun, it only loads the chambers that are accessable. But if you hit reload again it rotates the cylinder and loads more. Hit reload three or four times!! 8-)
I guess it is a handicap to compensate for the firepower? Or maybe just a secret to figure out?
Jig McGalliger Jan 10, 2016 @ 2:55pm 
Originally posted by cwsumner:
When you reload the revolver-shotgun, it only loads the chambers that are accessable. But if you hit reload again it rotates the cylinder and loads more. Hit reload three or four times!! 8-)
I guess it is a handicap to compensate for the firepower? Or maybe just a secret to figure out?

The revolver shotgun aka uboinik (I think now called the shambler?), when completely emptied, could only be loaded to 5 shells because based on the mechanics of the gun, you can't physically insert a shell into the lower 6th chamber, so you had to fire a round to cycle a shell into that slot, soooo realism. Not a bug, many of the guns were designed by someone (honestly can't remember the name, a mechnical engineer) to be actually used in real life. All the guns are designed to be plausible.

They allowed players to insert the 6th shell in Redux because why not, its a video game, and some people, like you, just didn't understand why they could only reload 5 shells into a 6 chamber gun.
cwsumner Jan 10, 2016 @ 6:58pm 
I understand the mecahnics. I just report what I saw in game.

But now that you mention it, I am not entirely sure that I had not fired a shot before the last reload. I was a bit "busy" at the time. 8-)
< >
Showing 1-9 of 9 comments
Per page: 1530 50

Date Posted: Nov 30, 2012 @ 1:38pm
Posts: 9