Metro 2033

Metro 2033

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himmatsj Sep 16, 2014 @ 6:06am
Is this a good story-driven game?
I was searching for some strong story-driven games to play, and someone mentioned Metro 2033. Is this good from a story aspect? Are the horror elements over-bearing (I don't like too much horror stuff). How long is it roughly?

Thanks!
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Showing 1-15 of 19 comments
ThePresident Sep 16, 2014 @ 6:07am 
Its really great.
8-10 hours.
himmatsj Sep 16, 2014 @ 6:10am 
Originally posted by The President:
Its really great.
8-10 hours.

I'm speaking from a story aspect, not the game in whole.
Ludio Sep 17, 2014 @ 12:32am 
I played through once a couple years ago... the basic story seems simple but it gets odd toward the end, I'm still not sure what exactly happened; I was confused so I wouldn't call it a "great" story. I don't remember being that scared but then I've played a number of scary games and I'm used to it... its not like a Silent Hill or FEAR though.
OneShotOneAssist Sep 17, 2014 @ 9:21am 
It´s a good game, but I don´t think it is great story telling wise. Indeed it has some black holes here and there regarding some characters or plot lines. On the other hand, the atmosphere and the setting are really well done, and there are some subplots that are really good. Now, if you want to try something enterelly story driven with good atmosphere, (no horror) you can take a look to Gone Home, this game tells you the story using the enviroment, you don´t see any character and you have to pay attention to all details to start to catch the story. I absolutelly loved that game.

TL;DR - metro 2033 is a good game, but not so brilliant at story telling.
himmatsj Sep 17, 2014 @ 9:34am 
Originally posted by Estif:
It´s a good game, but I don´t think it is great story telling wise. Indeed it has some black holes here and there regarding some characters or plot lines. On the other hand, the atmosphere and the setting are really well done, and there are some subplots that are really good. Now, if you want to try something enterelly story driven with good atmosphere, (no horror) you can take a look to Gone Home, this game tells you the story using the enviroment, you don´t see any character and you have to pay attention to all details to start to catch the story. I absolutelly loved that game.

TL;DR - metro 2033 is a good game, but not so brilliant at story telling.

Ok, but in terms of delivering a story with an action game, is it comparable to Bioshock Infinite?

I played Gone Home but its greatness was lost on me.
OneShotOneAssist Sep 17, 2014 @ 10:04am 
Yeah, can be a good reference; The story is told you through conversations between characters and scripted events, instead of cinematics or text files. As with Bioshock Infinite and the Battleship Bay level, M2033 features areas without combat that are meant for exploration and character developement. Also I forgot to mention, that the story is connected to Metro Last Light, and most of the plot holes are explained there. Some things that you should know, if you plan to buy this: There´s a moral system that affects the ending, even when is not implicit or explained somewhere in the game, but done correctly, can tell you more about the story and setting.
Originally posted by himmatsj:

Ok, but in terms of delivering a story with an action game, is it comparable to Bioshock Infinite?

I played Gone Home but its greatness was lost on me.

Nothnig, my friend. Nothing is comparable to BioShcok Infinite. But 2033 is worth a shot: The direct story (characters and dialogue) isn't that good and a bit clunkily delivered (to many cutscenes and forgettable characters). But the ATMOSPHERE. The enemy design. The tone of the game. That is what makes the game interesting and unique.

But don't go excpect such a story as in Infinite, but a atmospheric shooter with an interesting setting and some nasty mutants to shoot.
himmatsj Sep 17, 2014 @ 1:39pm 
Originally posted by Saurischia:
Originally posted by himmatsj:

Ok, but in terms of delivering a story with an action game, is it comparable to Bioshock Infinite?

I played Gone Home but its greatness was lost on me.

Nothnig, my friend. Nothing is comparable to BioShcok Infinite. But 2033 is worth a shot: The direct story (characters and dialogue) isn't that good and a bit clunkily delivered (to many cutscenes and forgettable characters). But the ATMOSPHERE. The enemy design. The tone of the game. That is what makes the game interesting and unique.

But don't go excpect such a story as in Infinite, but a atmospheric shooter with an interesting setting and some nasty mutants to shoot.

Is Last Light better in the story-telling department?
After what I've heard they improved a lot in Last Light. Especially that awful stealth system Haven't gotten to play it yet, though. Looking forward to it :)
BlueFunGuy Sep 17, 2014 @ 5:56pm 
Originally posted by Saurischia:
After what I've heard they improved a lot in Last Light. Especially that awful stealth system Haven't gotten to play it yet, though. Looking forward to it :)
Awfull steath system? I never had a problem with stealth. Punch em in the head, psnumatic wepons, knives, silences pistols and rifles.

in fact,I think it one of the more realistic stealth systems out there. Enemies are smart. If you dont take someone out quietly your GONNA get cought. No slop.
Yeah they did improve it in last light by adding a braindead animated grab... thats pretty much it.

2033 is a much better game imo. If you havent played id give it a shot if i were you.
Last edited by BlueFunGuy; Sep 17, 2014 @ 6:07pm
Banjorama Banjolini Sep 17, 2014 @ 11:05pm 
Excuse me? Did you just call the AI in Metro 2033 smart? The AI who walks straight past you if you're just crouched? The AI who can't spot you just when you're standing perfectly visible upon some crates?
And there's not even an instakill if you are completley unnoticed and stabs them from behind.

I've seen worse stealth systems, but the gunplay is where the game shines in my opinion.

Yes they have a big focus on stealth with lots of gadgets and different ways of doing it, BUT the enemies are not smart. They are tunneled-visioned idiots.

Didn't they improved the AI in Last Light, though?
himmatsj Sep 18, 2014 @ 5:32am 
Originally posted by Saurischia:
Excuse me? Did you just call the AI in Metro 2033 smart? The AI who walks straight past you if you're just crouched? The AI who can't spot you just when you're standing perfectly visible upon some crates?
And there's not even an instakill if you are completley unnoticed and stabs them from behind.

I've seen worse stealth systems, but the gunplay is where the game shines in my opinion.

Yes they have a big focus on stealth with lots of gadgets and different ways of doing it, BUT the enemies are not smart. They are tunneled-visioned idiots.

Didn't they improved the AI in Last Light, though?

Is this improved in the Redux?
Yaro97 Sep 18, 2014 @ 10:55am 
The AI has alwasy been fine in my experiences, as long as you dont wuss out and play below Ranger/Hardcore.

Personally, I read and loved the book, and thuroughly enjoyed the game, great atmosphere, the premise and the twists are all excellent, because you play as Artyom its harder to say much about him but in the book I was fond of him. As for characters there are a few I can recall and do like, (especially Khan and Uncle Burbon). If you play through it like a shooter/horror game you wont enjoy it as much as if you play through it like you are living through a story, really pay attention and get an understanding of whats going on, there are a few levels that serve little purpose or are rather bleh (Crane minigame >.>) but all in all its a good story, better than most that Ive seen in awhile. I havent played Infinite, have owned it for quite some time now so I cant speak on that, but all the praise for it makes me even more hesitant to actually play it.

Also pay attention to dialogue when you are in the stations, some really really cool events.


The story premise (minimal spoilers)
Artyom is the son of the leader at a Station on the outskirts of the Metro, when a legendary STALKER (those who go to the surface) named Hunter comes and gives him a message to deliver to Polis the central station about the attacks of the Dark Ones.
OneShotOneAssist Sep 18, 2014 @ 11:47am 
About Bioshock Infinite, M2033 can share some gameplay features, but Bioshock infinite is way better story wise. Not only for the story telling, but the concepts it involves: Political Doctrines, Racial Supremacy, Social Injustice, Metaphysic, Divergency, Alternancy, Etc. the story really makes you think.

Metro 2033 is way better with the developement of enemies: I found some places where I really chosed to not kill a group of them, because, while I was sneaking, I listened to his chat about their family with his comrades at a fireplace, Some enemies dialogs are so well designed, that you really think twice before your actions,On the other hand, If there´s something I don´t like in the Bioshock series, is the wacky and noisy personality of all the enemies, to me is super annoying and make them generic and flat.
Yaro97 Sep 18, 2014 @ 12:00pm 
With the bioshock games commentary really is a driving force, even the first had a premise of morals and politics, with Metro it doesn't really try to be that 'deep' beyond the Dark Ones themselves and their fate, so I wouldn't really compare it too much or else whenever you try to enjoy a story driven game you will be wishing you were playing infinite instead unless you identify the purpose and intentions of the story.Its like expecting The Hobbit to be on the same depth as Crime and Punishment, both incredible books, but each with their own themes.
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Date Posted: Sep 16, 2014 @ 6:06am
Posts: 19