Tales of Berseria

Tales of Berseria

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snowyonetwo 13 DIC 2016 a las 9:08 p. m.
Is the weapon system like Zestira's?
I really hated ToZ's weapon system for how RNG-dependent it got and how much work had to go into grinding in order to make good weapons. I'd like to know if this game has it as well or uses some new system (I hope the latter).
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KuraiRex 13 DIC 2016 a las 9:56 p. m. 
Here is the only forum I could find about the weapon system.
https://www.gamefaqs.com/boards/167071-tales-of-berseria/74174813
Hope it helps you! :NorminBlack:
Última edición por KuraiRex; 13 DIC 2016 a las 10:03 p. m.
Simon 13 DIC 2016 a las 10:02 p. m. 
Basically. It is unlike Zestiria's skill system because you won't need to collect normins anymore
KuraiRex 13 DIC 2016 a las 10:12 p. m. 
Found another thread that talks about the weapon system.
http://www.neogaf.com/forum/showthread.php?t=1264728

I'll cut out the part and put it here in case you don't want to read it.

Equipment/Skill System

Berseria uses an equipment and skill system that's somewhat like a combination of various elements from Vesperia, Graces, and Zestiria.
Equipment - Each piece of equipment can have three types of skills: Master Skills, Refinement Skills, and Random Skills. Master Skills are like skills in Vesperia (or other games like Final Fantasy IX): the equipment has an ability attached that you can use while it is equippmed, and a certain number of points needed to master it. Once you've obtained the necessary number of points, the ability is learned permanently and the character will have it active even when you've removed the equipment. If you keep the equipment on, the ability on the equipment will actually combine with your learned skill, increasing its effectiveness. Refinement Skills are abilities attached to equipment that are unlocked as you use materials to refine it and improve its stats. Once an ability is unlocked, refining the equipment further can improve the efective of the ability. Random Skills are skills that appear on equipment at random, offering some sort of bonus or ability. Finally, equipment you aren't in need of anymore can be broken apart into materials for use on other equipment.

Titles - Berseria uses Titles again, and like most entries in the series you'll obtain many of them through certain events or from fulfilling special conditions in battles. Each Title levels, with certain requirements to level up, such as using Base Artes a certain number of times or reaching a certain level. As you level the Title, various skills on the Title will be unlocked, and you can swap around Titles depending on the skills you need.

Crystals - There are different crystals you can collect that unlock a wide array of abilities and features. For example, some will unlock difficulty modes, others will affect what kind of abilities you find on equipment that's dropped.
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Publicado el: 13 DIC 2016 a las 9:08 p. m.
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