Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The story is a huge improvement. The battle system too. AI are no longer dumb. The story is darker than most Tales games, you are kind of like a villain in this game so it gives some sort of different vibes than other tales. Despite being slightly darker, there are a lot of comedy/jokes that make up for it.
I beg to differ. The main character is running around on AI, and despite having self-heal available, it chooses to not use it at all. It will also keep running around with a self-harming toggle active for no reason, either.
Personaly I dont understand why. Playing Berseria feels just like playing Zestiria to me. No wonder given that Berseria mostly reuses assets from Zest. If you dont like the gameplay or the setting for zest then i realy dont know how you could like it in Berseria, because its the same.
The only thing that Berseria realy dose differantly is that it switches out the idealist protagonist for an angsty protaganist.
I love both games. But I dont know that some one who didnt like Zest is going to like Bers. Unless the idealisum is what killed zest for you dont pick up Berseria, because nothing else changed.
Gameplay wise outside battle is the same thing as Zestiria just a few tweeks here and there
And the combat that got way more interering that Zestiria and my all time favorite upgrade since i the game Radiata Stories of PS2 is the combo maker you can choose the order of any skill/meelee atacks to use every RPG/Fighting game should have
Personally with Eizen i make a guard break combo and heal + buff combo
even so it still feels like every tales game that the world is a giant one way to the end like youre in "very similar" places over and over again like make the dungeon talk go to city buy better equips talk leave city talk go to field talk go to dungeon talk end dungeon talk go back to city talk buy better equips talk and repeat
However, this one. Loving it. It's better in every way and feels like the Tales of games I've come to love! I actually care about the game already and characters / story etc. I want to see where it goes but with Zestiria I wasn't really that interested (I am going to give it a second chance later though).
This one...I donno it just ticks all the boxes for me. I love this one so far, I loved it from the first 5mins. Try the demo first, though I have to say the first 5mins of the game I liked more than the demo lol.
My other favourites are Xillia 1 and 2, Graces F and Symphonia. This feels on par with them so far.
Berseria has more interesting characters, much better story, more visually pleasing environments, better pc port in general, dungeons are still crap but better than Zestieria's (the dungeons are my only real complaint about this game), better port.
The only thing Zestiria does better is music, and honestly this is completely subjective as I liked a good bit of Berseria's music
The only people I've seen who say Zesteria is better are people who
1) Played Zestiria as their first Tales game
2) Also think Zestiria is better than all of the other Tales games
More or less lol. Zestiria would look very good on paper but its execution could've been done waaay better.
There should be no reason people like an anime based off Zestiria more than the game itself.
It also causes characters to overlap tremendously, with four out of six of the cast fulfilling largely similar, very vague roles.
I personally didn't like Zestiria because of the characters and story. I found it all to be either very uninteresting/cliche and/or very cheesy.
Whereas Berseria has one of my favorite casts and characters of any Tales game.
Other people hated the large empty maps (exploration but nothing to find) as well as the equipment system and the battle camera.
Which are all pretty much nonexistant issues in Berseria.
I dont think many people complain about the setting or the combat in Zestiria since the combat is very similar to Graces combat which is regarded by many as the best in the series.
(I personally hate graces though lol.)
I agree about Velvet being too edgy and static for most of the game. However I think Sorey is in the same boat except replace the edgy-ness with "goody two shoes, chosen one, top student, we must do the right thing all the time" etc.
Lloyd was really goody goody too but he at least had some unique characteristics.