Tales of Berseria

Tales of Berseria

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Casual Skills Incredible
How this guy manage to get 1,5x two times on the same equipment?

My god if I can get that for every piece of equipment on my Eizen I can easily deal 1 million damage per hit O_O
https://www.youtube.com/watch?v=9HAGvLqFgDg
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Showing 1-15 of 18 comments
Fel Mar 4, 2017 @ 6:49am 
Wait, I didn't even know that you could get stat multipliers in the "random" skills, I only ever see those in the second slot of the "enhancement bonus" ones...

After a bit of research, it appears that you can get them as random skills through sovereign acerites, but the amount of luck you have to have to get an equipment like this where 2 skills are incredibly rare and all 3 are at max level (not to mention the other equipments are also similarly "top" levels in random skills) seems like something you would need a lot more than 112 hours of grinding.

Might be legit, but when seeing this it always screems "cheats to show off" to me.
That said, hats off if it's actually legit, that's some serious dedication in farming for the "best" drops.
Vandread Mar 4, 2017 @ 7:00am 
Skills do have a certain absolute maximum though, even if you'd stack x1.15 attack on all slots of gear, you won't go beyond x1.32 attack.

For more details, I'd refer to cb220's spreadsheet[docs.google.com].


And yes, this has to do with the effects of Sovereign Acerite, of course. Each skill is 'weighted'. The more weight it has, the more common the skill is. Those Enhancement Bonus skills are unlocked to be Random Skills if one of those pieces of equipment has reached +10 at one point in your playthrough (not sure if it's saved across multiple NG+'s). Each Sovereign Acerite adds +1 weight to the Enhancement Bonus skills in the random skill pool, so you have a maximum of 99 weight. The most common ones are weighted on 525 while the rarest regular ones are weighted on 112. So having 99 of those Sovereign Acerites will make the Enhancement Bonus skills sort-of okay in terms of rarity.

For my source, I'd refer to Random Skills - Limit Glacite[docs.google.com] section of cb220's mechanics guide.
(That is simply the Japanese name for the Sovereign Acerite btw.)
Vandread Mar 4, 2017 @ 7:04am 
Originally posted by LeeSiuLoong:
And how do You get that Sovereign Acerite?
Dismantling +10 gear yields 1 (2 if you have that double-rate potentite for gear +1 or higher).

You also get a free one for leveling the store to 15, if I remember correctly.

In NG+, you can fight the Metaboar once to get a free Sov Acerite. You do this by bouncing back and forth between the two groups of prickleboars you can find near the cape, it counts as a dire/wandering mob. You have to do that before you enter the tutorial fight against the group of 5 prickleboars where you normally learn the Searing Edge hidden arte.
Last edited by Vandread; Mar 4, 2017 @ 7:05am
Fel Mar 4, 2017 @ 7:46am 
Well, considering that quite a few of the incredible skills are actually linked to sovereign acerite (drop rate, add X element to first attack, chance to nullify an element, exp boost based on enemy's species...), it does make sense to try and get as many as possible as soon as possible.

It's a bit like donating named equipments in zestiria for chances of x2 and x3 random skills, you should donate one as soon as possible to unlock it, before bothering about grinding for +99 named equipments to donate for every single one of the basic skills you can/want.

Not to mention depending on how you play, powered up equipments make a huge difference for grinding more (and better) equipments, as reduced stun and stager time are a big deal when going for dangerous encounters (which is the best way to farm drops after all).

Similarly, if you seriously want to grind for the equipments (no matter the rank, it works the same in rank 2 and rank 21), having drop boost capped on each character (x2) severely decreases the time it takes.

A 100% completion on the first run also means level 200, so you probably want to maximize experience against enemy types that are the most common where you train, either based on normal mobs on the highest floor you can grind at or the boss you can reliably beat quickly.

At the end of the day, it's definitely fine to chose not to go for an optimal build and enjoy yourself though.

(Also, what exactly is included in "casual skills"?)
Fel Mar 5, 2017 @ 4:17am 
Not quite, what you get chances to get as random skills (now I understand that "casual skill" is a translation thing and it means random skill) is based on what you have equipped when something drops, not on what you dismantle.

Basically, you stockpile Sovereign acerites from all sources, then equip things that have the skill you want in the random skills, like Amphibole Blade for the "add non-elemental to the first hit of a combo", and then you will have a chance of all of the drops you get until you change the blade to have that in their random skills.

Not sure I explain very well though.
Fel Mar 5, 2017 @ 4:44am 
I am not sure if the equipped item needs to be at level +10 or not, the game is not very clear about that and I have a very small amount of sovereign acerites (5), so testing this is not quite something I can do, sorry.

Fel Mar 5, 2017 @ 5:31am 
Just to be sure I double checked the main guides I use, and I found some informations there (near the bottom of that section, as well as at the bottom of the "random skills" section bellow it):

https://www.gamefaqs.com/ps4/167071-tales-of-berseria/faqs/74291#section7

If what it says is true, you don't have to dismantle an equipment to have chances to get its enhancement skill as a random skill, but you do have to have it at +10.
It doesn't say anything about having to have the equipment equipped though, so apparently I was giving you wrong informations there (very sorry about that, I must have confused it with the thing that gives higher chances of getting the mastery skill of equipped items as random skills).


To sum it with the actual informations (hope I am correct this time, feel free to correct me if I am not):
Step 1: Get equipments to +10 (those you want the enhancement skill preferably, but not necessarily just them).
Step 2: Dismantle as many +10 equipments as you can to get up to 99 sovereign acerites (the more of those you have the better, even with 99 the chances for the skills are even lower than the rarest random skills).

After that, you can go farming equipments to have a low chance to get those skills.
Fel Mar 5, 2017 @ 5:48am 
Well, the guide "on equipment that you've gotten to +10 before", so my guess is that it is valid for dismantled ones as well as on NG+.
If you look at the equipment book, there is an entry at the bottom of every single one of the item pages that says the "name" of the +10 equipment if you made one, and "???" if you didn't, so it should be linked to that (because that's the only thing you can actually check).

(As for the correcting me, it's not like other people can't read and post on this topic, so if someone with more accurate knowledge came, he/she could tell where I was wrong too).
Last edited by Fel; Mar 5, 2017 @ 5:49am
Fel Mar 5, 2017 @ 6:18am 
You should, but even with 99 sovereign acerites it will only appear once in a while (by that I mean rarer than any other random skill), and the less of those acerites you have, the lower the chances too.
Mouse... Mar 5, 2017 @ 6:19am 
dude's on video must be spending his time alot legitly speaking, i mean ALOT.
i'm playing two playthrough in 1 time, one legit & one with 'customized' gear (meaning i can freely set what random skill i want).
getting those sets is hard enough, not to mention he got the level 3-4 version twice/3times in 1 gear, and he got fullgear on eizen from top to bottom, calculate the RNG of those. give yourself time like 20-30 hours, can you get those ? me, nope.

not to mention the gald spent for those, in my customized playthrough i had to spend around 10mil gald just to upgrade one gear from +9 to +10, because that gear got 3x lvl3 tier1 random skills. (thus making half-enhance price very helpful).

i'll give up my chance to get those legitly, getting just 1 lvl3 tier1 skill (ex: stun duration x1.5) is already godsend, hell i'll equip it even on lower level gear.
for 2nd enhancement skill replacement, i also don't bother unless it's the same case above.

edit : like this

http://steamcommunity.com/sharedfiles/filedetails/?id=877530391
http://steamcommunity.com/sharedfiles/filedetails/?id=877530349
Last edited by Mouse...; Mar 5, 2017 @ 6:21am
Mouse... Mar 5, 2017 @ 6:24am 
Originally posted by LeeSiuLoong:
Also another small thing

Let's say I put to +10 a Velvet Weapon (the unnamed one) to unlock a chance for a casual to be 1.15% more attack

That casual skill can be obtained by other chars equipments too or ONLY by velvet weapons? (so amber, etc etc) but as said ONLY velvet weapon?

that will only happen to all equipment (not just weapon) that you +10ing before.
frubam Mar 5, 2017 @ 9:45am 
All +10 equipments with a soverign acerite 2 twice on a single equipment with only 112 hours? Kinda hard to swallow it being legitimate.
Mouse... Mar 5, 2017 @ 12:21pm 
Originally posted by LeeSiuLoong:
Oh okok so if I unlock the 2nds skill (not the one that You master, but the one just under that by making thw weapon +10) that mean that all the equipments in the game can have that skill in the random section (of course, small chance)

One last thing I guess:
if I unlock ONLY the 1,15% more attack, the random skill can ONLY be that one or any of the smaller level too? like 1,12 or similar? as said I mean if I choose to unlock only the 1,15% one

yes, but happens only in the equipment you have enhanced to +10 before.
for example you have enhanced amber blade, amphibole, feldspar blade to +10 before, the effect will only appear on those variants.

im not sure about the 2nd question, as you don't know whether the skill you get is because of acerite effect or just standard potenties effect.
Mouse... Mar 5, 2017 @ 12:38pm 
Originally posted by frubam:
All +10 equipments with a soverign acerite 2 twice on a single equipment with only 112 hours? Kinda hard to swallow it being legitimate.

it is impossible, the effort-gain & time consumed rationally seems unreal.
1st :
if you notice, he's wearing UNIQUE gear, not REGULAR gear, which cost alot of tempering powder, funky fluid etc (try farming those two lol)
2nd :
i mentioned about gald-to-spend for those gears.
one anthro talisman with two lvl-3 +%attack and a lvl-4 +attack cost around 3 mills to be upgraded from 9-10, that's rarity 16 item. imagine the price of his null bracelet (a.k.a. lvl 10 unnamed bracelet).
Last edited by Mouse...; Mar 5, 2017 @ 12:38pm
Vandread Mar 5, 2017 @ 1:15pm 
Originally posted by LeeSiuLoong:
Can You explain this better sorry?
I am having a bit hard time to understand :(
I'll give an easy example, so you can follow fairly easily, I hope.
You can verify all this through the Equipment Book accessed through the Library part in the menu.

For example's sake, I'll be using Velvet's weapons, but this applies to basically any item.

Let's look at the Blood Blade, Velvet's rank 1 weapon.
Once you +10 the Blood Blade, the 'Max Enhance Name' field gets filled in in the Equipment Book. The Blood Blade becomes the 'Bloodstained Blade'.

Once you have that, any Blood Blades dropping from that point onward can drop with Sovereign Acerite skills. Please look at cb220's spreadsheet[docs.google.com], the far right column on the open sheet in the link.

The main reason why I'm avoiding calling it 'Enhancement Skill' and instead using the name 'Acerite Skill', is because you can also get fancy skills that you can't get on gear normally. However, any 'Enhancement Bonus' Skill (as listed in the Equipment Book) is an Acerite Skill. An example of an exclusive Acerite Skill is 'Souls cannot drop below 3 due to damage', as there is no item in-game that has that as an Enhancement Skill by my knowledge.

Anyway, anything that's ticked to be an Acerite skill on the spreadsheet can spawn on a newly dropped Blood Blade as soon as you have had a Bloodstained Blade in your inventory.

As for the Bloodstained Blade, you can either keep on using it, sell it (which would be rather silly of course), or you can dismantle it. Dismantling it will give you more Sovereign Acerites, increasing the odds of those Acerite Skills appearing.

So not only can Blood Blades spawn with "HP Recovery on attacking stunned foes +20" - the Blood Blade's own Enhancement Skill - , but they can also spawn with "Attack increased by 1.07x" - the Amber Blade (rarity 2) Enhancement Skill. Or any other Acerite Skill as you see it in cb220's spreadsheet.

But only on the Blood Blade, since that's the item +10'd. So let's say for the sake of the explanation, you've +10'd a Blood Blade. By then you move to the next area, and you cannot get Blood Blades anymore. Instead, monsters are dropping Amber Blades (rarity 2).

These Amber Blades will not have any of those skills, since you haven't +10d any yet. The moment you do, and your Equipment Book shows the Max Enhancement Name (Amber Blade: White Rose), Amber Blades can start dropping with Acerite Skills.

And so-on.

In other words, you do not need to +10 all the items to get all the Sovereign Acerite skills unlocked. You +10 an item to unlock said item to from thereon out be allowed to drop with Acerite Skills attached! If you only care for Velvet's Unnamed Sword to drop with Acerite Skills, you'd only need to +10 an Unnamed Sword to a Void Sword and you could call it done and get to farming for the right set of skills on that particular item.


The chance of these Acerite Skills appearing is determined by the amount of Sovereign Acerites you have. As mentioned before, the common regular random skills are 525 weight, while the most rare regular random skills are 112 weight. The acerite skills would be 99 weight maximum, making them a bit more rare than the most regular, and 5x as rare as the most common regular skills. It's definitely not like you'll get an Acerite Skill on every other drop.


If there's still anything not clear, feel free to point out where you cannot follow the above and I'll see if I can explain it in a different manner.
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Date Posted: Mar 4, 2017 @ 6:41am
Posts: 18