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And sometimes, it feels good to be the bad guys :D
That said, the "bad" traits do worsen for a while before there is a change in her thoughts, and the most major change in her personality comes after quite a bit of the story is behind you, so I can't really blame people that would stop because they hate her character.
I personally found Velvet as a character to be quite refreshing, especially after goody-two-shoes Sorey. She's a bit like Luke von Fabre, I guess.
Velvet just really, really, really needed a hug at some points in the story. Sheesh, talk about being dealt a very, very, bad hand.
That sentence is equivalent to game pirate
Selfish--> Only think themself, disgustingly no regard to developer
Hatedriven--> Hate everything and disgustingly butthurt about everything which prevent them for pirating a game and playing free at the first release.
Murdering Psycho--> Game pirates will rampage and mad in the forum when they know there is something that prevent pirate, attack blindly and blame the developer instead of blaming the rubbish cracker.
Count me Out.
She is Guaranteed my Favorite Character in the Tales Series.
Beating even Jade and Tear from Tales of the Abyss :P
Honestly said.
Your Comment makes me reeeeeaaaly wanna set you really Straight.
But that would be Spoilers like Hell.
So I.ll restrain myself.
So I.ll just say this.
I think that for the Irony of Hell itself.
Velvet is likely the most Human Character I have so far Found in a Tales Game.
What character development?
Almost at the end of the game where she says something different in a cutscene than *REVENGE!!!* ? No that is not character development lol, character development is a lot bigger than that.
No offense, the game is decent, but this has to be one of the weakest main protagonist of all the tales series (aside from the games that have no main protagonist like mythology and the like)
The title was for fan service reasons obviously.
wow how many hrs did you play the game?
Finished it, clocked in at 40 hours now.
Played on PS4 for reference
Was that story not development?
Velvet's character speaks to me on many levels, in her place, she does exactly what i would do.
She becomes a monster at the hand of the "good guy" and 3 years in a dungeon so bleak and cold... She accepts that she is the monster she has become, and her attitude once free is so very driven by her hatred and lust for avenging her family (I won't put revenge here, it's said but doesn't feel the same, she isn't doing this just for herself)
Driven, but can come off slightly abrasive because she has something to DO, but he isn't unjust in her brash communication like FFXIII's Lightning.
Velvet is very well developed, aside from spoilers, she has a very hard phycological state to overcome with having been through a traumatic experience and a heavily dehumanizing one, The nightmares she has are very brutal in seeing her own mind wrest with itself over the blood on her hands and past.
The ways she is reflects in her personality shift, she don't care about anything, everything she chooses is for "ease of movement" and if it isn't a tool to her it's worthless... These change, as a daemon she begins to accept parts of her humanity back over time.
I haven't finished the game myself, but i'm smitten with the pace of the story and characters.
Very happy i picked this game off on a whim :)
Sure her reason for revange is understable and all. But ruining lives for so mutch other people (who had nothing to do with it) on the way to get it realy makes me sick when i think about. But maybe im to soft.^^
Yea its something else and refreshing to all the other sunshines heroes u have in most other rpgs and i found the story itself realy interesting. But for my taste she was a bit to extreme. I think the Pirate Eizen or Eleanor, witch both had also a tragic background, would have a been a mutch better choice for the main character.
But that's different from calling her a bad character. To me, she's the most interesting MC of any modern Tales game simply because her struggle is more complex than for instance, Sorey's. which I don't think ever really progressed past "have enough resolve to beat the final boss." Watching someone struggle and fail constantly while grappling with their struggles is more interesting than watching a Boy Scout who simply finds the will to be the hero in the end. I think my main problem with Sorey is that his growth wasn't interesting. He was still the same person at the end of the game that he was at the beginning, simply a more refined version. His beliefs themselves were never challenged, only his convictions.
Velvet on the other hand has her beliefs challenged constantly throughout the game. It's put plain in her face that what she's doing is destroying families and ruining lives. It's put plain in her face that Artorius' reign is in fact benefitting society as a whole. (In the general big picture sense anyway.) Having party members like Laphicet and Eleanor who stand in opposition to her gut instinct in those scenarios is what causes her to grow. Even if it's for the selfish want of not having Laphicet judge her like that.
I found Velvet's journey as a character to be interesting, though like you say, she's not a good person, and this isn't a story about good people. And while she always remains abrasive Velvet does become less hard around the edges as the game progresses. So I don't hate her simply because her journey is fun to watch. I think she experienced more growth than you give her credit for. Even if her endpoint isn't exactly what you wanted. I mean that's part of the fun of watching a character like this anyway, is seeing where there path of vengeance finally takes them.