Tales of Berseria

Tales of Berseria

View Stats:
Magilou's Second Mystic Arte
Second Mystic artes require a combo of 8 attacks before you are able to activate them, or else they will be the lesser mystic arte. To get the eight combo, you need to use Break Boosts to extend your combo. All the other characters have a simple attack as their break blast, so its pretty easy to get the Second Mystic off, but what about Magilou?
Magilou's break only attacks if there is an enemy casting at the same time as using it and that this spell is enough to max her gauge. It seems rather unlikely that you could set this up without being very lucky/in a battle with all casters.

Is there some special way to keep Magilou's combo going past five, or do you have to use the full break boost as such to get the second mystic arte?
< >
Showing 1-6 of 6 comments
Fel Feb 5, 2017 @ 3:07am 
Well, you use 5 attacks/spells in succession, break and 3 more before you can launch the mystic arte.
I find Eizen's a bit trickier to do because you need a down or a stun to use the soul break, and while the second and fourth of the first row have that (when you learn them at least), it's not as easy to pull off.

At least Magilou's break resets her combo uses properly even if no enemy magics are absorbed.

Funny thing is that the AI seems to use the second break of Magilou nearly as often as her first, unlike rokurou or velvet.
Simon Feb 5, 2017 @ 3:44am 
Magilou can chain into 8+ attacks even without enemy casting spells as long as you use the break soul. By the way, every comrade including Magilou will get faster cast time and slower enemy cast time after you use Magilou's spell absorber.
Last edited by Simon; Feb 5, 2017 @ 4:06am
Fel Feb 5, 2017 @ 4:04am 
Also, if you are going for normal attacks rather than spells, remember to defend for the 3 buffs before starting, it makes her basic "bash in half a circle" attacks (X button/second row's default first 2 attacks) have an insanely high rate of stun even against low soul enemies (I tend to call them "baseball bat in the head" for that reason), making it very easy to chain them without giving them a chance to defend or counter.

If you want to make sure you are not going to just end up killing the enemy too soon, take big ones, dragon and armour species tend to have high HP, so they are great for that and "combo kills".
FlippersPhD Feb 5, 2017 @ 11:13am 
Thanks for the help, guys.

Originally posted by Fel:
At least Magilou's break resets her combo uses properly even if no enemy magics are absorbed.
So even if the break doesnt absorb spells, it still keeps the combo going proper?
The Tempted Man Feb 5, 2017 @ 11:22am 
Originally posted by Doctor Flippers PhD:
Thanks for the help, guys.

Originally posted by Fel:
At least Magilou's break resets her combo uses properly even if no enemy magics are absorbed.
So even if the break doesnt absorb spells, it still keeps the combo going proper?
Thats the point of any soul break.
FlippersPhD Feb 5, 2017 @ 11:24am 
Originally posted by ϟMangekyō Sharinganϟ:
Thats the point of any soul break.
I suppose, but I had assumed that you would have to hit for it to continue.
That makes things a lot simpler then.
< >
Showing 1-6 of 6 comments
Per page: 1530 50

Date Posted: Feb 5, 2017 @ 2:40am
Posts: 6