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As far as i am aware its missible. Its better to reload farm more spirits before going into the villa.
Bamco doesn't ever learn, do they?
But does opening them even count toward any achievement in the first place?
There is no such thing as a JRPG that doesn't have missables. This is why you make mutiple save points to go back.
Just pray they didn't do something as incomprehensibly pigheadedly stupid as what they did in Zestiria; where certain fashion attachments are added to inventory only on the condition that a corresponding Steam achievement / PSN Trophy is unlocked.
Yes; not upon meeting the conditions for the achievement unlock, but upon the actual unlock.
In other words: under normal circumstances, you can get those attachments once and only once. And if you forget to save; accidentally overwrite your save that had them unlocked; or just want to earn them on another save? Well, that's just tough.
For Steam you can atleast use the achievement manager to re-lock the single achievement that spawns the attachment, to fix this. But for the game's PS3 and PS4 versions, you can only reset trophies by uninstalling the entire trophy set, meaning you have to re-earn all of them afterwards.
Oh really? Good to know.
Most of them don't have missables nowadays precisely because the developers have learned their lesson.
...Except Namco Bandai :P, but in any case it's not really a big deal anyway since you have NG+.