Tales of Berseria

Tales of Berseria

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JP32 Jan 28, 2017 @ 3:24am
Demo vs full ver., performance?
Are there areas in full version that are more demanding compared to what was included in the demo?

For now Im stuck on old laptop but it runs demo(both modes, on field and battles) stable 30fps at 720p(all low/disabled/near, although I only tested defaults(got 15fps) and then all-low and got stable 30fps).

I can handle 30fps and all low settings, but Im worried if theres some larger area that runs 5fps or something.
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Showing 1-12 of 12 comments
xXSetsu Jan 28, 2017 @ 3:34am 
for me the full game runs just as smooth as the demo
even if it doesnt work u can get ur money back as long as u dont have more than 2 hours playtime
DreamCore.SwE Jan 28, 2017 @ 3:41am 
The game does have performance issues. This seems to come from that fact that the game doesn't seem to fully utilize the hardware. For some reason my GPU is never running at more than 40% load. Also the game doesn't seem to support multi-core CPUs. Only the first core runs at 100% while the other ones are essentially idle.

My specs: i7 7700k @ 4.5Ghz, 32Gb DDR4 @ 3200Mhz, GeForce GTX 1080
Last edited by DreamCore.SwE; Jan 28, 2017 @ 3:42am
manic221 Jan 28, 2017 @ 3:48am 
Runs the same as the demo for me completely flawless 60fps in all areas in the first 8ish hours of gameplay

Truly excellent game. I'm a newb to the Tales series and couldn't get in to Zestiria but I absolutely love Berseria
Last edited by manic221; Jan 28, 2017 @ 3:48am
korytoombs Jan 28, 2017 @ 3:49am 
It runs well on my com and its only 2.00 Ghz / GT 520 MX. Zestiria had more issues than this.
DreamCore.SwE Jan 28, 2017 @ 3:51am 
I tried enabling V-Sync to make it smoother but the game crashes every time you switch it on...
Sephrax Jan 28, 2017 @ 3:55am 
I had stuttering in demo but I got rid of it in full version by enabling an option that keeps off screen objects rendered so GPU doesn't render them again when I turn. I only get very short pause sometimes after loading a game but otherwise game runs at 60 fps on my toaster.

3570k, GTX 970 (yes, indeed that failed 4GB card that should not be able to run games ever), 16GB DDR3
Last edited by Sephrax; Jan 28, 2017 @ 3:56am
Armless Kirby Jan 28, 2017 @ 3:58am 
In the snow area i had to lower the character draw distance slightly but other than that the game works fine. Im using an Nvidia geforce 1050 ti
DreamCore.SwE Jan 28, 2017 @ 4:02am 
Originally posted by Sephrax:
I had stuttering in demo but I got rid of it in full version by enabling an option that keeps off screen objects rendered so GPU doesn't render them again when I turn. I only get very short pause sometimes after loading a game but otherwise game runs at 60 fps on my toaster.

3570k, GTX 970 (yes, indeed that failed 4GB card that should not be able to run games ever), 16GB DDR3

This. Make sure "Occlusion Culling" is turned OFF. Normally this should increase performance when set to ON, but in this game it actually reduces it. If I spin the camera fast with this setting ON, I do get some stuttering. With it turned OFF, it's super smooth! Thanks.
Last edited by DreamCore.SwE; Jan 28, 2017 @ 4:03am
Sephrax Jan 28, 2017 @ 4:12am 
Originally posted by DreamCore.SwE:
Originally posted by Sephrax:
I had stuttering in demo but I got rid of it in full version by enabling an option that keeps off screen objects rendered so GPU doesn't render them again when I turn. I only get very short pause sometimes after loading a game but otherwise game runs at 60 fps on my toaster.

3570k, GTX 970 (yes, indeed that failed 4GB card that should not be able to run games ever), 16GB DDR3

This. Make sure "Occlusion Culling" is turned OFF. Normally this should increase performance when set to ON, but in this game it actually reduces it. If I spin the camera fast with this setting ON, I do get some stuttering. With it turned OFF, it's super smooth! Thanks.

Exactly opposite on my computer. And people cried about limited VRAM of 970...
Fel Jan 28, 2017 @ 4:26am 
The only areas that are not in the demo and that tank the framerate for the some people are the cities (because there is usually quite a lot more details than on a field, and all concentrated in a small space), but it's usually solved by either turning one or two graphics options down or installing the unofficial fix pack.
Serah Jan 28, 2017 @ 4:35am 
Runs like a Charm for me personally
Chaewon Jan 28, 2017 @ 4:39am 
Lots of hardware have issues running the game perfectly at 60fps. I definitely notice my own game dropping below 60 sometimes on the field.

4790k, 390
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Date Posted: Jan 28, 2017 @ 3:24am
Posts: 12