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The texture most of the time appear outside the ship .
I'm playing the normal steam verssion on a windows 10.
Here are your screen shots.
This one is for #2 in my original post: http://images.akamai.steamusercontent.com/ugc/93851170779294069/27481C146E091100AA31981B3CC683CDDA277AFF/
Take note of the red bar indicating the needed repairs being located to the left of where it should be.
This one is for #1:
http://images.akamai.steamusercontent.com/ugc/93851170779331422/924E4663CB8EB0B18F1BA7ACFA4C3EA39383BC6C/
The Armada CNC at the top of the list can not be repaired. All the repair vessels read 0 on their repair capacity now because I just used it all trying to repair the CNC and it did nothing.
I didn't think to take a screenshot for #3 when it happened.
I can get one for #4 if it helps, but all you'll see is the Flagship close to the planet as it hits it butt first as described above.
#1 I've seen before, but it always fixed with a reload of the game, it seemed the HP bar was wrong because the ship was fine in battle.
#4 is a pain... but I think mostly due to the poor ship path finding.
Though considering how old this game is I really don't think they're going to mess with fixing it, but it would be so amazing if they did!
#1 Yes, it seems the HP bar isn't indicative of what shape the ship is actually in. You can still waste your entire fleet's repair points by trying to repair it though. And reloading doesn't rectify the issue in my case. :/
Take a signed integral on 8 bits, which can represent values from -128 to 127 : if a variable is at 128 (coded 1111 1111) and you add 1 to it, you'll end up with 1 0000 0000, except now you have 9 digits, and the first one is dropped, leaving you with 0000 0000, which represents -127.
Which can have unintended consequences like the first 3 bugs : what happens if a ship has negative health points?
(Or you have 32-bit integrals rolling over when substracted 1 from 0, ending with 4 294 967 295. Good luck having to repair all that!)
That said, with over 4000 hours with SotS1 I rarely, if ever saw these kinds of bugs, so that might be corruption on your side, either from software or hardware.
(The most common bug I run into that sounds like that is the one where upon dropping slaves to a world they instead just disappear. Not sure if it's really related though.)