Momodora: Reverie Under the Moonlight

Momodora: Reverie Under the Moonlight

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Has anyone figured out how to switch keyboard controls?
Well, I mean, obviously, basic ability for PC game to change keyboard controls though in-game features is a pretty outdated thing in 2016, why would anyone care. Meh, relic of the past.

But the quality of indie products another topic, what bothers me is that game ignores Autohotkey at all. Any sendmode, any input - it just won't work. Unless someone figured it out.

SendRaw seems to produce some results but output is a mess, a mishup of random action and menu open.
Last edited by !@#$%%^&*()_+_+; Mar 7, 2016 @ 1:39pm
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Showing 1-10 of 10 comments
Well, I give up for now.
The "ControlSend" seems to be working but only when game is minimized and has its own hooking mechanism on a leash. But once you make the game active it gets confused by double commands it receives and glitches out with item menu.

There has to be away to somehow shut up the game's key processing. Unfortunately, switching to the pad key layout does nothing.
Last edited by !@#$%%^&*()_+_+; Mar 7, 2016 @ 6:13pm
RP0 Mar 7, 2016 @ 6:23pm 
Look up KeyTweak. It changes your registry to physically (electronically) move your keys. Requires a restart and everything, but it'll work. Just be sure that when you restart you can still type in your password (or on-screen keyboard, like I did), else you'd be locked out.
Originally posted by RandomPanda0:
It changes your registry to physically (electronically) move your keys. Requires a restart and everything,
Jesus Christ,I would never recommend anybody to do this.
No, I finally found a way, but now I need to figure out how to make it work in a pretty and acceptable way.
Last edited by !@#$%%^&*()_+_+; Mar 7, 2016 @ 6:34pm
RP0 Mar 7, 2016 @ 7:02pm 
Originally posted by KZ:
Originally posted by RandomPanda0:
It changes your registry to physically (electronically) move your keys. Requires a restart and everything,
Jesus Christ,I would never recommend anybody to do this.
No, I finally found a way, but now I need to figure out how to make it work in a pretty and acceptable way.
You can change it back after a play session. I'm the special type of lazy that takes the first solution and sticks with it ;)
Omnomasaur Mar 7, 2016 @ 7:07pm 
Simple key rebinds in AutoHotKey work fine. Been using the same script since Momodora 1.

#IfWinActive Momodora
a::d
s::a
d::s
return
No, it does not work. At least not on Window7 x64. When window is active it goes nuts.

In order to make it work I have run it windowed with 4.2x maximizer value, then forcefully maximize window, then assign "alwaysontop" flag. This way the window will be maximized and always on stop. I can switch to any other window,like empty notepad, and then send ControlSend keys to the app without it going crazy.

My current issue is to make it respect the hold/release cycle. Trying to figure out how to make it work with ControlSend
Omnomasaur Mar 7, 2016 @ 8:45pm 
Win7 x64 is exactly what I'm using and it works.

What version of AHK are you running?

Apparently I'm using and older version: 1.1.22.09. So maybe that's it.
Last edited by Omnomasaur; Mar 7, 2016 @ 8:45pm
I tried different versions. For some reason when Momodora window is ACTIVE it processes not just what AHK sent to it but also what is bound by default. Mish-up of keys clashes and produces weird results.
rdein  [developer] Mar 10, 2016 @ 8:34pm 
Hello!
Just dropping by to say this feature has been included in the latest patch (version 1.01c)!
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Date Posted: Mar 7, 2016 @ 1:24pm
Posts: 10