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But yeah, unless there's something I missed, there's only two endings, and it depends whether or not you were able to upgrade the leaf underneath the windmill in Kerst City. You need the Divine Wind and cat form to be able to get in. Nothing else seems to contribute towards good/bad ending, and there are only the two.
Overall, nice little platformer. I liked the minimalistic storytelling style, and the music was quite appropriate. Admittedly, it was perhaps a bit too minimalistic in places; I was a little bit confused why I'd gotten the 'bad ending' the first time - I'd clearly won the fight, and the game had never mentioned that a special item would be needed to complete Kaho's mission. I also feel like a few side plots went unresolved, like the undead guy visiting his wife, Lubella's role and whether she's even still alive (well, undead), and the priestess who takes your munnies never even acknowledges you donated.
The developer answered a user saying that this is just an interactive feature with no difference in story or no consequence, just to calm your mind in case you are like me hahaha
:D