Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Except that companies don't put up sales because they're just so philanthropic, they put them up because sales increase profit. Wube is leaving a lot of money on the table by not having sales. It looks to me that either you're assuming that Wube are idiots that in their greed don't see that "no sales" = "less profit", or that Wube are evil and almost every other company in the world are only looking out for us even if it costs them a lot of money.
Besides, if they wanted to keep mods exclusive to the mod portal... they could put in a clause into their T&Cs.
Again, mods have no DRM. Anyone can upload them to anywhere else (barring license restrictions).
Whether official mod portal required an account or not, the situation is the same. People could download mods from the official portal, authors or other people could upload mods elsewhere, if the official server goes down mods are lost unless/until uploaded elsewhere, etc. In all of your arguments, "requiring an account" makes no difference whatsoever.
Your arguments are not against an account requirement, they're against the existence of the official mod portal itself, account or no account. Not sure if that's intentional or not.
Yes, of course it's just a silly conspiracy theory. And you're just a fanboy who will die defending the developer you idolize. Wow, it sure is fun acting like an immature jerk instead of having a respectful discussion. Thanks, for that.
Nexus mods has exactly 11 Factorio mods. The last mod was uploaded there in 2018. If you are seriously referring to that as a legitimate place to download mods, then you are truly an idiot (More insulting people you disagree with! Isn't this great?)
Ah I see, so that's the reason for never putting the game on sale. It has nothing to do with greed, it's because they don't want to cheapen the experience of playing the game! They care so much about their customers, of course!
You know I was just thinking that a few days ago, about the game Alien Isolation. Because it was on sale for just $3 you see. And I was totally going to buy it for such a cheap price, but then I realized that who the hell would want to play a $3 piece of crap game like that? Man I feel terrible for anyone who fell for that trick. They must feel really miserable now that they've played the game and wish they had paid the full $60 when they had the chance, the poor things.
Personal insults aside ("attack the argument, not the person"), could you please consider why are there only 11 mods on Factorio Nexus? Because of some sinister conspiracy, or because people prefer the official portal?
And my point was: the very existence of Factorio Nexus completely demolishes your argument.
You say that requiring account means mods will be lost if Wube pulls the plug. Counterpoint: not requiring an account means even more mods will be lost if Wube pulls the plug.
You say that without an account requirement people would upload mods to other sites. Counterpoint: other Factorio mod sites exist, and people could upload stuff to them right now.
They don't, but that has nothing to do with the account requirement -- if anything, the additional barrier to entry means more mods offer alternative downloads. Removing the requirement would make mod distribution even more centralized.
So, excuse me for repeating myself, but: your arguments are not against an account requirement, they're against the existence of the official mod portal itself, account or no account.
Is that a fair assessment, or am I missing something? If so, I'd appreciate a clarification.
Where did I say anything like that? Companies put up sales because they want more money. Wube think that that is dishonest, and choose their own sense of ethics instead of money. You can argue that they're wrong, or that you disagree with their ethics, but you can't argue that they're greedy just from that point alone. (Well, you can, since you obviously are, but...)
I, for one, don't completely agree with them that sales are necessarily dishonest. Sometimes they are, sometimes they aren't -- it depends on how they're done. But your argument is outright ridiculous. (Note: "attack the argument, not the person".)
Okay I just couldn't sit by any longer and ahave to give my 2 cents on this because I see some blatant fallacies in THIS post.
Factorio hasn't EVER been agressive towards 3rd party websites when it comes to mods. Proof of that can be found in a myriad of places where modders use GitHub, Dropbox and/or Nexus (amongst others) to share and distribute their mods without having any opposition from the Dev. MOST modders just prefer the modportal because it is convenient (as factoriomods was closed after the dev announced he thought that was such a good idea they made their own INTEGRATED modportal...factoriomods never had that option as a 3rd party website and thusly became obsolete)...there was no malicious effort involved in this; just natural cause and effect.
Furthermore there ARE games that actually draw back from sales and a good example of this was Vampire:The Masquerade when the Epic Megasale was going on. They actually withdrew their game from EGS entirely and a spokesperson relayed that their reason for doing so was that they felt that going on sale so quickly after the game was released would give a false impression to gamers that the devs weren't happy with the end result of the game they made.
Additionally; Rimworld has only seen a sale once or twice but AFTER they went 1.0 for just about the same reason Wube gave. The fact we live in a culture with greedy devs like EA, Ubisoft and other such devs does NOT mean ALL devs are like this; there definitely are some devs out there who don't do sales because they truly believe the pricing on their game is 100% correct and lowering it would give the false impression they're actually inflating their prizes when NOT on sale.
@ThreeSon: stop calling people names and flaming. As far as your conspiracy theories go: this is not the place for them. Unless you can provide proof, your outlandish theories are not welcome.
The mouse icon next to your user name indicates whether someone owns a game on Steam. But of course the only reason someone would ever criticise the developer of a game you like is because they are a pirate.
https://steamuserimages-a.akamaihd.net/ugc/1039715244303482845/75658335DFB1B5403042B3F33DFC0B8C5EAF7C05/
Stop attacking this player. Stop pseudo moderating. You have been warned.
you can move and change mods the same way you move saves in the factorio folder (appdata on windows iirc), i already have done this completly offline witouth issues.
the reason nobody loads the mods elsewere(or at least, i didn't search them elsewhrre), is probably because it works way too well the current system.
moreover, game updates often break mods, mods devs can quickly fix the problems and players can let the system update the mods, it also doesn't delete the older versions afaik.
we might see mods elsewere when the game is completed, the conatand changes whould make mods updating too much of a hassle otherwise.