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space logistics question
I'm going nuts with how space logiscts are working

1. can someone confirm to me that buffer chests will feed into rockets
2. for some reason that makes absolutly no sense all of my space logistics requests are getting jammed up on the platforms there's a full load ready to go down to nauvis but the platforms refuse to drop the payload both the cargo bay and the space platform have the same logistics group in general the system works perfectly aside from barreled flouroketomine what's going on here my entire game has ground to a halt because of this crap.
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Showing 1-15 of 15 comments
Fel Dec 6, 2024 @ 2:47am 
For 1, the rocket silo acts the same way a requester chest would, so buffer chests can be used to feed them, yes.
Liwet Dec 6, 2024 @ 3:11am 
1. Silos work just like blue chests.

2. There are two types of fluoroketone, a hot and cold one. Make sure your request is for the correct one and that the one you barreled is the one you requested.
argrond Dec 6, 2024 @ 4:47am 
You are on Aquilo and still space logistics troubles? Damn...
1. Any chest will feed into rocket, if you are talking about inserter feeding. Actually, any chest itself does not have options to prevent that from happening. So it's inserter you are configuring.
2. I have no idea what issue you have with barreled liquid, in theory it's a regular item you can have a count of and use it in logistics. More info needed?
Fel Dec 6, 2024 @ 4:50am 
Originally posted by argrond:
You are on Aquilo and still space logistics troubles? Damn...
1. Any chest will feed into rocket, if you are talking about inserter feeding. Actually, any chest itself does not have options to prevent that from happening. So it's inserter you are configuring.
Rocket silos in space age are effectively requester chests, directly requesting from the network the items required to meet the requests from the platforms in orbit.
You still need inserters for the parts to build the rocket itself.
Hurkyl Dec 6, 2024 @ 5:31am 
Another thing that might be relevant is that the cargo landing pad can only accept 3 drop pods every minute or so. You can increase this by adding more cargo bays, each of which accept one drop per minute.

Yet another thing that might be relevant is whether or not you've checked the box in the schedule that allows the space platform to "unload" at Nauvis.
Last edited by Hurkyl; Dec 6, 2024 @ 5:32am
Nellvan Dec 6, 2024 @ 7:22am 
Just to nitpick: Rocket silos act like blue chests that have "request from buffer chests" activated. So yeah they do pull from buffer chests and there's no extra configuration step needed for that.
argrond Dec 6, 2024 @ 11:40am 
Originally posted by Nellvan:
Just to nitpick: Rocket silos act like blue chests that have "request from buffer chests" activated. So yeah they do pull from buffer chests and there's no extra configuration step needed for that.
What happens if platform requests 25 turbobelts and 25 epic quality modules 3 from logistics? Will 1 silo be able to handle that request in 1 go?
Nilfsen Dec 6, 2024 @ 11:47am 
Rocket can take few different items that sum up to one ton of cargo.
Tooltip on each item tells you how many items count as such.
If I remember right both can be send by up to 50 item stacks so 25 of each can also be lifted by one rocket.

Edit:
That answer might only work with manualy loaded rockets so as you are asking about logistical deliveries I might be wrong.

EditEdit:
Tested, nope robots will only deliver single item, full load of it regardless of how many was delivered.
Even if amount delivered will be overwritten to have enough "free" room for other request, rocket will deliver single item.
Last edited by Nilfsen; Dec 6, 2024 @ 11:58am
Hurkyl Dec 6, 2024 @ 11:50am 
Automatic launching will only happen with loads of a single item. Mixed launches require manual intervention.
argrond Dec 6, 2024 @ 11:57am 
Thought so. So, unless you have a rocket for each singleton item you want to launch, there is no way to make a mixed 1t rocket and expect it to be launched automatically.
So, not really like blue chests, similar, but with some important restrictions.
Last edited by argrond; Dec 6, 2024 @ 11:57am
Nilfsen Dec 6, 2024 @ 12:03pm 
Well if we are so strickt to "technicaly truth" then still it is more like blue chest.
Rocket have more of bot function in this problem and bots too can carry only single type of item at once. Reference to color of chest was to priority of delivery to it.
Or silo is not chest at all, as it actualy holds no items. Rocket does.
Last edited by Nilfsen; Dec 6, 2024 @ 12:04pm
Hurkyl Dec 6, 2024 @ 12:03pm 
The silo isn't really forwarding the orbital requests to logistics requests -- IIRC it will only place a logistics request one item type at a time, and only if a full* rocket load can be satisfied.

*: Well, if you've set a custom minimum payload, the silo may request less than a full rocket load.
argrond Dec 6, 2024 @ 12:27pm 
We are not strict to anything, we are just discussing if things are about to work as we expect them to.
Blue chest is a passive matter, it receives different types of requested items and does not give them back to any network. So unless you place inserters to unload it, it will stay like that forever waiting for outer interference.
Silos are of different purpose. Nobody wants them to just accumulate items of different sort and stay idle when their main purpose (launching to the orbit) is requested. So you have to be aware that only if item is singleton and of the same quality, only then silo can automatically launch it. At the same time, if we are comparing to blue chests, they can supply inserters with multiple types/qualities of items set as prerequisites in inserters' config.
So, imo, it's more convenient and natural for vanilla to build a silo for each item you want to launch.
Good thing landing pad is not restricted like this, you can request almost anything in it from the orbit as long as you have free space in cargo storage and platforms have requested items. Same go to platforms - they can launch/request a lot of items of different sort, you can even set which planet you want your item to be requested from. Comparing to those, silo is a much more limited device in regard of config.
Last edited by argrond; Dec 6, 2024 @ 12:32pm
Firephoenixx456 Dec 6, 2024 @ 1:52pm 
thanks for all of the replys.
1. I'm glad I got confirmation on the buffer chest thing and it wasn't just me seeing things.
2. it turns out the buffer chests were inadvertently causing the problem. a while back I started stocking rocket outgoing materials in buffer chests near the silos to speed up loading.

literally as I was writing this post I figured out the logistics problem

1: aquillo bound space platforms bring full rocket of barreled flouro> cargo depo on nauvis >buffer chest near silos to supply to non aquillo space platforms but the logistcs group for launching this fluid back up was far below a full rocket thus everything got stuck because I forgot to overide the rocket limit. that said it's a dead issue since deleting the buffer chests fixed the problem.
Ishimuro Dec 6, 2024 @ 3:21pm 
thats why i always have a "or" check that just kicks the platform away after some time without other restrictions :)
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Date Posted: Dec 6, 2024 @ 1:10am
Posts: 15