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Others are fine.
I'm trying to send ores by this way.
Yes :)
Silo's are a part of the logistics network, so is your landing pad and your bots and the various storage/provider chests. Game gets more difficult when you don't use all the tools provided -- which is OK if you are going for a logistics embargo challenge run. If not intentionally trying to make things harder on yourself then it's best to let the bots bring items to the silos automatically.
Any mistake, some production stop, change will require presence on that planet.
Even if it already is making everything you need currently, it won't be able to be adapted to your future needs (like starting on new planet and noticing something from fulgora would be usefull).
Still it can be pulled off and first thing I would setup chests around silo with items you might need off fulgora and control with signals which items are loaded in to silo.
If you cannot read requests from silo then you can use radars to get signal connection between ship on orbit and planet and send request signal that way.
If you are planning multipe silos then make belt around them on which requested items will be unloaded and activate as many silo loading inserers as full rockets will be send up.
In case you are not able to make it "automatic" to level that will be able to handle requests and deliveries on it's own, then just use constant conbinators that you can flip manualy in remote view and control what is delivered. This way at least "emergency" supplays can be handled.