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I also make sure to use that planet to bring parts to the ships visiting "weak" planets so the platform drops the planet all its need to make the next rockets for the next visit
For what it's worth
You can't also make bigger chest than 48 slot.
Why you can't use more wood to make bigger wood chest than steel chest.
You can take only so little wire while with rocket but whole nuclear reactor fits in.
Train fits but not even single atomic warhead.
They did add bigger chests with the quality system, legendary steel goes to like 120, something similar on rockets would not be unwelcomed.
That is worth a lot actually. I do think there is value in the fact that they thought about it and decided against it.
I mean, 4.9/5. I could go as high as 4.99/5? :P
only having 1 landing pad per planet though is really strange. the only reason i can come up with for it is solely to piss off the player. even more so because the cargo hub things to extend its storage cant be accessed with inserters like the main cargo hub so its throughput will only get smaller not larger
why cant we just name the hubs like stations and tell the platforms what hub to launch items to?
One landing pad per planet is a good thing, it simplifies everything because you don't have to manually manage where everything goes, and it forces you to make use of belts, trains, or bots, instead of just setting up remote factories all over a planet with their own dedicated rocket silos and landing pads totally isolated with no design considerations at all. The game is a game, and it's meant to be fun and challenging not boring and easy.