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Gleba is a key to the 0.2% club [2024_11_22]. Let the noobs solve or fail this challenge. As the saying goes, 'The road to hell is paved with good intentions.' Next, people who claim they have beaten the game by cheating with external resources will harm the Factorio community in the long run...
- Activate the harvesting tower based on belt read belt count to stop over harvesting
- Control inputs to factories based on output count in chest or on belt. Stops over production.
- Build what you need and not massively.
My main beef is that you will most likely need to transfer all your science to Gleba, and have a dedicated ship for that, since Agricultural Science spoils in 1h.
But you can only use the bio-laboratory on Nauvis, which has 50 percent productivity built in and more module slots. You have to ship in bioflux to get it going, but you'll get a lot more out of your spoiled agriculture science that way.
It doesn't take a lot of Gleba factory to be pumping out rocket loads of agriculture science faster than you can use them on Nauvis. Two bioflux machines, a jellynut processor, two yumako processors, have a biochamber supplementing nutrients with the bioflux recipe wherever you need more nutrients. 3 science assemblers with 5 egg biochambers will saturate a dozen normal labs.
Don't transfer science to Gleba. You will want biolabs later on and they only work on Nauvis.
Rest assured, no one cares about your virtual achievements.
After setting up Gleba with nothing but belts for the learning experience it is quite apparent that using a pure logistic/bot solution will be infinitely superior, with the exception of spoilage and any end product that doesn’t spoil, that can go on belts since it doesn’t matter.
and when you have a biochamber feeding itself eggs to keep them being steadily reproduced, it's a good idea to feed that belt right into the heating tower so it will never back up with eggs and they'll always be as fresh as they can be.
While all other planets can be pushing in to overproduction (better have full belt than stoped machine) on gleba it is better design production chain steps to be able to consume more than previous step provides to avoid spoil.
Design production chain to never stop when dealing with spoiling ingredients/products.
If something can be stoped and spoil, assume it will at some point .
It is better to burn excess of materials or have way of filtering out spoil even in places that "should not stop ever". If spoiling material can block your production then at some point it will.