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"AutoHotKey" for example can be setup something like this:
Hold hotkey button (or press once to toggle on/off), then move mouse away from centre of screen, script translates the mouse direction & "presses" the appropriate wasd combo, player character moves in that direction. Small dead-zone in centre, for a "no-move" cursor parking area.
I have an AHK script that works pretty well for running from A to B, or chopping wood early game, but it struggles a bit in a crowded areas when using exolegs (wasd is more precise than waving the mouse to different parts of the screen & back to centre).
Probably would work for driving vehicles too though.
edit ~ There is also a mod you could try, which uses an item held in the cursor to choose where to move the character. ~ https://mods.factorio.com/mod/move-with-mouse
But to be serious, best would probably be using a special mouse. Maybe there is a mod that let´s you move by moving your mouse to the edges of the screen, though I´m not sure about that.
Edge-scrolling would require a function like "get mouse position" (OS level), which is blocked inside the game Lua / not in the modding api, hence many mods use an item held in the cursor as a workaround to find the cursor position (technically it finds the terrain tile you clicked on, not the cursor position).
If even possible to code into the game at this point, a contextual right-click would be nice in any case; where it brings up a selection of options based on what you right-clicked. The Anno games has a little bit of that.