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Norbac Jan 20, 2019 @ 5:42am
Help me understand priority splitters
I used to play before priority splitters were a thing and now i'm a little lost.

https://i.imgur.com/WRDarBH.jpg
Setting all the ouput priorities to the right, lane 1 would fill first, then lane 2, 3 and so on.

If it is so simple, why the hell are there designs like this around. https://i.imgur.com/4rRzl3X.jpg
I don't even know wtf is going on there btw.
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Killcreek2 Jan 20, 2019 @ 7:19am 
Originally posted by Norbac:
I used to play before priority splitters were a thing and now i'm a little lost.

https://i.imgur.com/WRDarBH.jpg
Setting all the ouput priorities to the right, lane 1 would fill first, then lane 2, 3 and so on.
Yup. Same applies to the input priority ~ it will take from that input belt first.

If you set an item filter too, only that item type would be moved to that output lane, all other items will use the other lane. ~ https://i.imgur.com/sUabqAa.png?1


If it is so simple, why the hell are there designs like this around. https://i.imgur.com/4rRzl3X.jpg
I don't even know wtf is going on there btw.
Looks like it is either: A) an older design from pre-0.16, using circuit-wired belts to contol the priority (we don't have to do this any more, yay!); or less likely B) a "soft" prioritiser, based on a minimum item flow rate. (Would need to look at the wired-belt conditions to be sure.)
Norbac Jan 20, 2019 @ 8:11am 
Originally posted by Killcreek2:
Originally posted by Norbac:
I used to play before priority splitters were a thing and now i'm a little lost.

https://i.imgur.com/WRDarBH.jpg
Setting all the ouput priorities to the right, lane 1 would fill first, then lane 2, 3 and so on.
Yup. Same applies to the input priority ~ it will take from that input belt first.

If you set an item filter too, only that item type would be moved to that output lane, all other items will use the other lane. ~ https://i.imgur.com/sUabqAa.png?1


If it is so simple, why the hell are there designs like this around. https://i.imgur.com/4rRzl3X.jpg
I don't even know wtf is going on there btw.
Looks like it is either: A) an older design from pre-0.16, using circuit-wired belts to contol the priority (we don't have to do this any more, yay!); or less likely B) a "soft" prioritiser, based on a minimum item flow rate. (Would need to look at the wired-belt conditions to be sure.)
Thanks.
MaddogDino Jan 21, 2019 @ 5:09am 
Priioriity Splitters cannot control the flow, only the input and output via filter. (eg, If it's this, then fiilter to this diirection, else filter that direction).
The Image you refer to can control the flow. (eg, If there's items on belt 1, allow belt 2 to have throughput, else stop flow).
Norbac Jan 21, 2019 @ 6:45am 
Originally posted by MaddogDino:
Priioriity Splitters cannot control the flow, only the input and output via filter. (eg, If it's this, then fiilter to this diirection, else filter that direction).
The Image you refer to can control the flow. (eg, If there's items on belt 1, allow belt 2 to have throughput, else stop flow).
They can roughly control the flow afaik, either a 50% or 100%. If you want a 70% for example you'd need to use wires.

So if I don't care about that, the 1st example is fine, right?

The point is I was trying to understand it and found videos like this

https://www.youtube.com/watch?v=Ta6PnPC7MOI&

that use wires for pretty much any split off. Getting a 100% output would be easy af if my 1st example is right. Any other number that isn't 50 or 100 is very situational and I don't really see the point of doing it on every splitter.
Being a brainlet and having never used wires like me doesn't help either lol.
Last edited by Norbac; Jan 21, 2019 @ 7:03am
Widghet Mar 26, 2019 @ 6:06am 
Originally posted by Killcreek2:
Originally posted by Norbac:
I used to play before priority splitters were a thing and now i'm a little lost.

https://i.imgur.com/WRDarBH.jpg
Setting all the ouput priorities to the right, lane 1 would fill first, then lane 2, 3 and so on.
Yup. Same applies to the input priority ~ it will take from that input belt first.

If you set an item filter too, only that item type would be moved to that output lane, all other items will use the other lane. ~ https://i.imgur.com/sUabqAa.png?1


If it is so simple, why the hell are there designs like this around. https://i.imgur.com/4rRzl3X.jpg
I don't even know wtf is going on there btw.
Looks like it is either: A) an older design from pre-0.16, using circuit-wired belts to contol the priority (we don't have to do this any more, yay!); or less likely B) a "soft" prioritiser, based on a minimum item flow rate. (Would need to look at the wired-belt conditions to be sure.)

The pic that you posted when the copper is being pulled off and the green chips and iron is going straight thru the splitter, my question is is there a way using the built it splinter priority system to split say green chips off one side, but also keep it and other things on the belt moving forward? I am building my own version of a "mall" design and I am trying to not have wasted items on a shared belt where 1 item is needed but not the other, while still taking both further into the mall.

If this can not be done, is there a way to do it with wire conditions? I haven't done much with wires so I am not sure if it even can be done. Thank you in advance.
AlexMBrennan Mar 26, 2019 @ 9:14am 
my question is is there a way using the built it splinter priority system to split say green chips off one side, but also keep it and other things on the belt moving forward?
Yes - use multiple splitters (branch off circuits to the right, then re-merge the excess)

https://steamcommunity.com/sharedfiles/filedetails/?id=1694780337
Last edited by AlexMBrennan; Mar 26, 2019 @ 9:17am
Lunacy Mar 26, 2019 @ 4:55pm 
Simply put
Input Priority means if you have an unsatiated belt say from mining, and a full belt from a train stop, that means it will accept all of the belt contents from the selected side before the other without slowing down either side

Output Priority means it will fill the selected side until it's full before splitting it.

As for filters, if you're forced to mine both copper and iron ore, you can set one to split off specifically iron or copper or whatever you choose to go onto a selected belt side.
Make sure to use input priority somewhere so one ore doesn't back up and prevent the line from moving.
You can also use it to split off only one resource from a half-belt.
Last edited by Lunacy; Mar 26, 2019 @ 4:59pm
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Date Posted: Jan 20, 2019 @ 5:42am
Posts: 7