Factorio

Factorio

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lobosan Dec 4, 2017 @ 8:49pm
I keep dying in the tutorial (level 3)
What am I doing wrong? The small biters are way faster and more numerous than I remeber from a year ago or so. I keep getting killed in level 3 before I can upgrade my gun.
How can I make it easier? I had a relaxed time in the old version - not any more :)
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Showing 1-15 of 26 comments
ZionsAlliance Dec 4, 2017 @ 9:46pm 
The best is to mass produce walls and behind those walls turrets and if worse comes to worse tou can surround yourself in walls and replace as neccessary.
fire at will after that
AlexMBrennan Dec 5, 2017 @ 7:13am 
First Steps 3: Two sentry guns should be sufficient to hold off enemies indefinately so I guess the key is to speed up iron production? If you are really struggling to kill biters with the pistol you can put down some conveyors to slow down the enemies but the pistol should be enough to kill rare waves of 4 small biters.
Serathis Dec 5, 2017 @ 7:20am 
You can find a couple of weapons lying around on the map. On map 4 too.
2 sentry guns next to each others and eventually walls them and watchout the ammo count to 0 should be sufficient, walling the whole base is not really necessary for this one
Last edited by class101 [OLED deck]; Dec 5, 2017 @ 12:37pm
lobosan Dec 5, 2017 @ 2:24pm 
Thanks for all the advice!
Now I just have to survive long enough for sentry guns to get unlocked. I am getting swarmed by more than 4 biters though - this feels like a bug ;)
Last edited by lobosan; Dec 5, 2017 @ 2:24pm
Zaflis Dec 5, 2017 @ 3:20pm 
Originally posted by AlexMBrennan:
First Steps 3: Two sentry guns should be sufficient to hold off enemies indefinately so I guess the key is to speed up iron production?
I don't remember what is tutorial level 3, but i do remember resources were very limited. So i wouldn't use word "indefinitely". Some tutorial i remember struggling a bit on had extra laser turrets. I pushed out with them and destroyed the hives, only then went back and built the rest.
AlexMBrennan Dec 5, 2017 @ 6:17pm 
I don't remember what is tutorial level 3
Mission objectives for the third tutorial is as follows: build a pipe to connect a boiler to a steam engine, gather enough resources for a radar, build a radar, wait for the radar to scan 50 sectors.

I just completed the mission in 15min, killing 22 small biters and using 8 of 20 ammo you start with (I never used the smg). Running out of resources would be a challenge.

Some tutorial i remember struggling a bit on had extra laser turrets.
That's the story campaign ("New Hope"), which is why I included the name of the tutorial campaign ("First steps") earlier. OP's description doesn't sound like either campaign (in particular, lvl 3 of New Hope is car full of ammo & turrets) so maybe it's just a misunderstanding
lobosan Dec 5, 2017 @ 6:52pm 
My bad - it's "First Steps" level 3 .
After my 5th try, I survived by running away while shooting.
By the end (over 1 hour), I had 6 towers giving me some breathing space to tinker arround and have fun.
I am defenetly a slow gamer :steamhappy:
herdivet Jan 30, 2021 @ 3:40pm 
I'm glad they have a tutorial. It saved me the cost of the game. I was looking at this more as a construction and world building game than a run-and-shoot survival game. I survived level 3 but more importantly I saved the $$ I would have spent on this game since I'm not interested in a fast action shooting game. Lots of positive hype about this, but not at all the world building game I was lead to believe.
la_nague Jan 30, 2021 @ 3:49pm 
its kind of your loss as you can make the enemies as tame as you like in the actual game.
Songbird Jan 30, 2021 @ 4:12pm 
Nice 3 year necro to complain that you can't deal with a game that has you hold down the space bar for 10 seconds total for the combat in the tutorial before building like one turret that will hold forever.

Getting a "fast shooting action game" out of a game that literally autoaims all your weapons, has most combat done with autoturrets, has automatically targeting lasers and autonomous drones as two of the strongest combat options if you do want to fight yourself, and has optional enemies to begin with is a bit odd.
herdivet Feb 5, 2021 @ 6:59pm 
Just sayin'. In the tutorial you are trying to learn how to make ammunition, while you die over and over again in level three I did go on to level four, and started with three auto turrets. These were quickly over run and destroyed by hordes of biters. I was concentrating on the instructions on how to build a lab, research transportation, and then realized it was not going to matter, as everything was being destroyed while I was reading, learning and researching.

I am grateful the tutorial let me see this. before spending $$. If the actual game doesn't play this way, they might want to adjust the tutorial to make that clear. Just going by the tutorial, the emphasis is on defense and fighting, making that appear to be a major part of the game play. That's not what I was looking for, and that's fine. As popular as the game is, I doubt they'll care much about one person's purchase.

Fishy Feb 5, 2021 @ 7:33pm 
You can remove enemies if you wish in free-play. I played without enemies for my first few play-throughs
Regicide Feb 5, 2021 @ 10:23pm 
Originally posted by lobosan:

I am defenetly a slow gamer :steamhappy:

Who cares, as long as you have fun :-)
Eldritch Nov 16, 2023 @ 7:19am 
Though I'm necroing an old post as some say I found this in search of seeing if anyone felt the same way about the tutorial in the demo. So far I'm really liking the game and see massive potential but the hordes of enemies coming in and killing you when you're still trying to learn in level 3 is a turn off and from the sounds of things it only gets worse later.

Console commands aren't available in the demo but I'm not sure I'd want to alter things that way anyhow. I think it would feel too much like cheating or at the very least I wouldn't be playing the game as it was intended by the developer. Which for some is fine but I think it's kind of an odd way to go about handling it. I'd prefer an all-purpose difficulty setting overall.

Of course this game isn't going to be for everyone but I'd imagine there's thousands out there that tried the demo and felt the same way. My suggestion would be to re-work the tutorial to at least make suggestions on how to setup a defense. Also consider adding a difficulty settings like "easy" "standard" "hard" and " insane" or something.

As has been mentioned I suppose with the massive success this game has had the dev probably don't really care about a few people's opinions but I cared enough to share anyway.

Last edited by Eldritch; Nov 16, 2023 @ 7:34am
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Date Posted: Dec 4, 2017 @ 8:49pm
Posts: 26