Abiotic Factor

Abiotic Factor

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Dr.Cola 17 MAY 2024 a las 11:21
2
Water filter is too strong
It instantly filtering tainted water 1:1 with no wait time or any requirements in a way removes the water mechanic completely. Especially if you build your base next to a water source.

Right now you get it into the labs, and while yes it is at the "end" of the game, when the full game is out you do not have to manage the water stuff for the rest 60% of the game?

I feel like it needs something to not make it trivialize every single other water mechanics.
Either have it filter passively but takes longer than doing it manually or it requiring power.
Or something that I can't think of, but definitely not keep it the way it is now.
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Mostrando 31-45 de 61 comentarios
Dragontoast 18 MAY 2024 a las 21:54 
Publicado originalmente por otakon17:
Publicado originalmente por Dragontoast:
You can also unlock teleporters at roughly the same point and by extension have unrestricted access to the Antejuice lake in Manufacturing. Even if you changed Water Purifiers it just makes plants tedious and nothing else.
...where is this Antejuice lake in Manufacturing?
Inside the Mineshaft zone
Kai 18 MAY 2024 a las 22:01 
If they tweak the water filter a little so it has two different containers in it, so it has to convert water over time, then it'd be more grounded, but I'd also want the solution to 'fix' the pipes where the tainted water is coming from and get clean water source everywhere again.
Wendigo 20 MAY 2024 a las 1:10 
This troll thread still getting comments?
MechWarden 20 MAY 2024 a las 5:34 
Yup, and you helped dig it back up.

(and I ironically did as well, but I do like irony)
Dr.Cola 20 MAY 2024 a las 10:03 
Feels like people are seriously overreacting over this thread. It's like I suggested that the game should not be fun when I wanted a survival mechanic to still have a purpose after getting the water filter.

If the thirst mechanic is too tedious before this point then maybe the mechanic itself should be looked at instead of just having it there, being pointless.
Δsh 20 MAY 2024 a las 10:10 
There is no way to nerf the water filter that won't just be easily countered by making another one so you all would still complain about it being op. I don't think i'll ever understand gamers calling for nerfs to pve items that they can choose to just not use. At the end of the day all survival games do this "week 1" is about survival and past that is exploration and combat, but, I do feel that with the theming behind the sectors water filter might be pushed back to hydroplant sector and instead we might unlock a 4 burner / more efficient stove using the lab burners.
Xoyv 20 MAY 2024 a las 10:55 
if the consensus is "1:1 conversion OP", could we at least get something more IN BETWEEN raw boiling and filtering?

like, either a cooking perk to reduce the loss from boiling tainted water, or some form of purification tablet consumable that turns pots and/or buckets of tainted into pure water
Arckeiner 20 MAY 2024 a las 13:06 
Publicado originalmente por Xoyv:
if the consensus is "1:1 conversion OP", could we at least get something more IN BETWEEN raw boiling and filtering?

like, either a cooking perk to reduce the loss from boiling tainted water, or some form of purification tablet consumable that turns pots and/or buckets of tainted into pure water
The Antejuice Lake in the mines in Manufacturing is there exaclty for that.
Xoyv 20 MAY 2024 a las 17:30 
Publicado originalmente por Arckeiner:
Publicado originalmente por Xoyv:
if the consensus is "1:1 conversion OP", could we at least get something more IN BETWEEN raw boiling and filtering?

like, either a cooking perk to reduce the loss from boiling tainted water, or some form of purification tablet consumable that turns pots and/or buckets of tainted into pure water
The Antejuice Lake in the mines in Manufacturing is there exaclty for that.
Can't water plants with antejuice
Demonocolips 20 MAY 2024 a las 19:35 
it is a bit too easy. making it require time to filter the water through and maybe requiring a new piece of carbon after so many liters would be good. i would like a water piping/pumping system as well the automate things a bit more but that would be a different subject.
Jeffman12 20 MAY 2024 a las 21:44 
I think keep the filter the way it works now, but make it an attachment you must add to the bucket manually instead of crafting them together, and give it durability/maintenance.

Publicado originalmente por Demonocolips:
it is a bit too easy. making it require time to filter the water through and maybe requiring a new piece of carbon after so many liters would be good. i would like a water piping/pumping system as well the automate things a bit more but that would be a different subject.

This raises another good point, it takes either time or energy to filter water, so it should either be a gradual process where the water filters itself with gravity as the current design implies, or you should need to pump water through a filtration system to get it "instantly" which could be maybe done with a hand-crank apparatus or some sort of powered water pump system.
Última edición por Jeffman12; 20 MAY 2024 a las 21:47
MechWarden 17 JUN 2024 a las 16:34 
Publicado originalmente por Ester:
Publicado originalmente por Dr.Cola:
It instantly filtering tainted water 1:1 with no wait time or any requirements in a way removes the water mechanic completely. Especially if you build your base next to a water source.

Right now you get it into the labs, and while yes it is at the "end" of the game, when the full game is out you do not have to manage the water stuff for the rest 60% of the game?

I feel like it needs something to not make it trivialize every single other water mechanics.
Either have it filter passively but takes longer than doing it manually or it requiring power.
Or something that I can't think of, but definitely not keep it the way it is now.
Does anybody know where can I find the recipe for water filter? I can’t find it
You get the stuff in the Lab Sector. You'll need a fancy orb, and a really big person sized can. The rest you should already have access to.
If you want a more spoilery answer, check out the wiki.
https://abioticfactor.wiki.gg/wiki/Water_Filter
Última edición por MechWarden; 17 JUN 2024 a las 16:34
Monokuma 17 JUN 2024 a las 16:37 
I'm going to be honest.

They're right.

You jump from boiling at a 4:1 ratio to instant mass purification. Where do you go from here? Labs might be the end of the current content, but it is nowhere near the end of the planned content.

If we want room for a more gradual upgrade system, I think we'd either have to bump the ratio down (2:1, probably), or have it take time to purify the water.

And no, the anteverse lake isn't really a good qualifier. It's not something you can do across sectors like other base-relevant upgrades. It's also quite out of the way and you can actually miss it entirely since there's no progression relevant content in its path. Even if we wanted to qualify it, it still isn't usable for crops anyway, which brings us right back to boiling at 4:1 en masse.
Yaridovich 17 JUN 2024 a las 21:24 
Publicado originalmente por Monokuma:
I'm going to be honest.

They're right.

You jump from boiling at a 4:1 ratio to instant mass purification. Where do you go from here? Labs might be the end of the current content, but it is nowhere near the end of the planned content.

I did think of the same, and maybe we could have a mid-level water filter, maybe one that holds less water? Or purifies it with a better ratio, like 2:1.

However.

Water Filters still require some work, you have to bring water and place into them. You can of course just do this to all your filters and them bring them to your base, then only re-do this process once they're all empty.

It is possible that, maybe, further down the line once we progress further into the game, we could get access to something that reduces the amount of work done, which would make sense considering we're expected to get access to better things. So, for instance, maybe we could have some sort of filter that you can draw directly from a source of tainted water, "drawing" pipes from the source to the filter ("drawing" as in, similarly to how you extend cables from sockets to appliances), so you can then place a filter at your base that automatically draws water from the source and purifies it for you, which would then make Water Filters unnecessary (similarly to how Filters make the Water Coolers unnecessary).

Just a thought, though. Maybe this needs adjusting, maybe it doesn't, I'll wait and see what we find further down the line first.
Monokuma 17 JUN 2024 a las 22:00 
Publicado originalmente por Yaridovich:
Water Filters still require some work, you have to bring water and place into them. You can of course just do this to all your filters and them bring them to your base, then only re-do this process once they're all empty.
But here's the thing:

You only need one filter. They hold the same as barrels, and you can dump the barrels into the filter. At that point it's just throwing water containers on a cart (or just walking there if it's a short distance). Accounting for the fact that there's at least 7 barrels that I can remember, plus all the water coolers, and this is essentially something you do maybe once every in-game week, or even longer if your farm is left on harvestable.
Última edición por Monokuma; 17 JUN 2024 a las 22:02
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Publicado el: 17 MAY 2024 a las 11:21
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