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Also, level design is complete ♥♥♥♥♥. All areas are as confusing as possible, and even that would be perfectly fine if they had a minimap. Witcher 1 had very confusing maps but thanks to a minimap it was fun to explore. In this game, however, I had to open my map every 10 seconds just to see which direction I was even going.
Too many bad ideas, too little done to mend them.
It's also annoying that the enemies level up 5 to 8 levels above my level so now I have to slog through tougher enemies in order to run around healing every one.
And one district went to hell because I spared an NPC. I do like the idea of being forced to deal with the consequences of my actions but I wish I knew this was the one game where sparing a life was a bad thing.
.And this game's max Lv. is just 50 , except the last boss.
really want the staff can make a update for fast travel.
I get that map is not big enough but why do people have to explore the same roads and same exact enemies...