Little Nightmares

Little Nightmares

View Stats:
"The plot demands you to be hungry!"
Ok, so I just finished the game, after struggling with the real nightmare during the entire playthrough: the controls. 90% of the time I died was due to those stupid controls.

Anyway, on to the real subject...
I liked the game a lot, but I certainly disliked the scripted "from fully healthy and active to fully hungry" events, but what really bothered me is how that's used during the final part.

So, for some reason the girl spends the entire game hugging gnomes, but at the end she's like "you know, I'm tired of eating bread and cheese, so I'll eat this gnome instead" just because the plot demands it.This is obviously a setup for the ending, where is conveniently starving again (even if she was just fine during the boss fight...) so she eats the lady, but the game didn't earn it at all. It's like the developers didn't know how to end the story and just went I know, she goes full cannibal.. why? who cares!.

I mean, if she goes [full berserk]at least try to come up with an excuse of a character arc so it doesn't feel like a cheap twist.

As I told a friend earlier today, to me Little Nightmares was about the journey (albeit with horrible controls), but definitely not the destination. I'm thinking on getting the different DLC because the game itself was cool, but I don't really expect good endings from them.
< >
Showing 1-15 of 28 comments
Jynn Jan 11, 2018 @ 6:01pm 
if you keep track of what she's eating, she gradually devolves further and further down. From a piece of bread, to a piece of raw meat used as rat bait...to a live rat....to a live Nome. The Maw's theme is hunger and self-indulgence, and it shows her gradually fall into the same themes as she gets worse and worse the further she's in it.

You might see it as just an idea they shoved in as filler, but if you take it in context with all the gluttony you see, all the selfish eating, and watch how her own tastes go down darker paths, i think it makes sense.


It's ultimately up to you and hwat you decide, but this game does require you to think a little deeper about what's going on. Did you know that every time you eat, a shadowy version of your character is lurking in the scene, watching you? no one knows why, or what it's about, and there are many theories as to what it means. The game has a lot of things done for a reason, even if we dont' know it, but the mystery is THERE If you look for it, indicating they did this for a reason
Last edited by Jynn; Jan 11, 2018 @ 6:02pm
DarthMagnolia Jan 12, 2018 @ 8:48am 
Originally posted by Jynn:
if you keep track of what she's eating, she gradually devolves further and further down. From a piece of bread, to a piece of raw meat used as rat bait...to a live rat....to a live Nome. The Maw's theme is hunger and self-indulgence, and it shows her gradually fall into the same themes as she gets worse and worse the further she's in it.

You might see it as just an idea they shoved in as filler, but if you take it in context with all the gluttony you see, all the selfish eating, and watch how her own tastes go down darker paths, i think it makes sense.


It's ultimately up to you and hwat you decide, but this game does require you to think a little deeper about what's going on. Did you know that every time you eat, a shadowy version of your character is lurking in the scene, watching you? no one knows why, or what it's about, and there are many theories as to what it means. The game has a lot of things done for a reason, even if we dont' know it, but the mystery is THERE If you look for it, indicating they did this for a reason


I got the part about the gluttony, and I thought about connecting "that" part in question to what I had seen before (all those people eating like there's no tomorrow). I agree what you say about the different "meals" she has, but I still think going directly from a live rat to a living gnome is like a triple mega sumersault. Maybe if she'd eaten a dead gnome first, or something that turned out to be a dead gnome (like in Hannibal Rising where he learns he actually ate his sister), it wouldn't be so drastic.

My real problem is that the whole hunger "in game" feels forced, at least to me. As I said, you jump, dash, climb, sprint, and all, then out of the blue she's hungry and there's conveniently something to eat in the next corner. I actually liked the first time it happened, mostly because the other kid feeds you, but after the second time it just felt like "hunger ex machina: you are now hungry to advance the plot of the story..." and then something happens. Besides eats not out of pleasure, but because she is hungry, and that makes me not buy the gluttony theme applied to her at all. If they had used another kind of mechanic to present the idea that she eats out of pleasure, not hunger, I'd buy the gluttony thing. .

I still plan to play it again to take a look at details I missed. I didn't notice the shadowy figure you mention, but surely that was mostly because "those" sequences were so out of the blue that I made me really frustrated for reasons I described in the previous paragraph.
Wasting my time Jan 12, 2018 @ 1:02pm 
Originally posted by 3L SC0R0:
this game is frikkin awesome replayabillity 9 graphics wise 9 well done devs cannot wait for the last update woop woop :steamhappy:
Hey mr geemert it's vaulty i would like know why you block me?
Narcisse Jan 13, 2018 @ 5:39am 
Well, it is a form of eating disorder I do share with Six : I do not feel hunger or any other side effect until the moment I must absolutely and immediatly eat something, else I faint. No warning. If, as I believe, Six is affected as well, and has no kindness at all as we see in the end , it explain why she walks past tons of food without taking a bite from it, and why she eats at those precise moments.

Another theorie is that the shadow Six we see each time she eat is forcing Six to eat that, in order to grow the power she uses at the end.
DarthMagnolia Jan 13, 2018 @ 5:55am 
I wasn't aware such disorder existed. That would make sense.

The other theory you mention is also very intriguing. I wonder if it's explored in any DLC. I'll find out when I play them.
Last edited by DarthMagnolia; Jan 13, 2018 @ 6:02am
Wasting my time Jan 14, 2018 @ 1:55am 
Originally posted by The Fly R.:
Originally posted by 3L SC0R0:
this game is frikkin awesome replayabillity 9 graphics wise 9 well done devs cannot wait for the last update woop woop :steamhappy:
Hey mr geemert it's vaulty i would like know why you block me?
This is crazy why you block me again man wtf?
Deagle Trainee Jan 16, 2018 @ 1:45pm 
I was a bit bothered about the hunger in this game. I'd rather her slowly get hungry starting in the scene before she actually eats anything.

On top of that, it bothered me that she never took a small piece of food with her. She had so many opportunities. It doesn't appear she has pockets, but holding a small piece of cheese or something shouldn't have been too hard.


Originally posted by The Fly R.:
This is crazy why you block me again man wtf?
They clearly don't want to talk to you. You're derailing the thread...
Darthzz Jan 16, 2018 @ 1:47pm 
Originally posted by Deagle Trainee:
I was a bit bothered about the hunger in this game. I'd rather her slowly get hungry starting in the scene before she actually eats anything.

On top of that, it bothered me that she never took a small piece of food with her. She had so many opportunities. It doesn't appear she has pockets, but holding a small piece of cheese or something shouldn't have been too hard.


Originally posted by The Fly R.:
This is crazy why you block me again man wtf?
They clearly don't want to talk to you. You're derailing the thread...
The only thing that bothered my about the hunger was why Six didn't bring at least ONE little thing with her. Then again, most of the food is pretty big and can halt her from getting to places.
Deagle Trainee Jan 16, 2018 @ 10:09pm 
Originally posted by miao:
The only thing that bothered my about the hunger was why Six didn't bring at least ONE little thing with her. Then again, most of the food is pretty big and can halt her from getting to places.
True, but she could have broken off a little piece.
arsenicBumpnip Jan 18, 2018 @ 3:53pm 
Originally posted by Deagle Trainee:
I was a bit bothered about the hunger in this game. I'd rather her slowly get hungry starting in the scene before she actually eats anything.

On top of that, it bothered me that she never took a small piece of food with her. She had so many opportunities. It doesn't appear she has pockets, but holding a small piece of cheese or something shouldn't have been too hard.


I read some interesting theories online about how the game may have themes about guilt, personal image (The Lady hating mirrors/looking at herself), and possibly the cycle of abuse.

Perhaps Six doesn't carry a small piece after eating because she feels guilty about eating, potentially because she has self-image issues the same way The Lady does? This in turn helps make the sudden hunger make more sense: She feels guilty about eating, so she refuses to eat until she's practically starving, when the urge for food hits at its strongest.
Last edited by arsenicBumpnip; Jan 18, 2018 @ 3:54pm
DarthMagnolia Jan 18, 2018 @ 9:58pm 
TBH the broken mirrors and the lady wearing a mask just made me think she may have had some sort of accident that disfigured her face. I seem to recall at least one of the paintings shows her real face and she looked normal.

Or maybe she's like Vega from Street Fighter, wearing a mask to keep her pretty face from harm, but then why would she hate mirrors so much? The "disfigured face" idea sounds better to me.
Darthzz Jan 19, 2018 @ 5:58am 
Originally posted by DarthMagnolia:
TBH the broken mirrors and the lady wearing a mask just made me think she may have had some sort of accident that disfigured her face. I seem to recall at least one of the paintings shows her real face and she looked normal.

Or maybe she's like Vega from Street Fighter, wearing a mask to keep her pretty face from harm, but then why would she hate mirrors so much? The "disfigured face" idea sounds better to me.
There is a ton of symbolism with mirrors in the comic and how they can change you and disfigure you. It's most likely that there's more to mirrors than just that.
NecroMaster Feb 18, 2018 @ 10:31pm 
In the little nightmares universe adults become monsters from what I can tell.

And Children are seen as a burden by them.

From what I can tell the longer six survives the maw the more she grows up and the more monster like she starts to become.

Also it’s implied six is the lady’s daughter.
Deagle Trainee Feb 19, 2018 @ 12:11am 
Originally posted by Wilson the Gentleman Scientist.:
In the little nightmares universe adults become monsters from what I can tell.

And Children are seen as a burden by them.

From what I can tell the longer six survives the maw the more she grows up and the more monster like she starts to become.

Also it’s implied six is the lady’s daughter.
Seems like children are seen more as a delicacy, than a burden. And where is it implied Six is the lady's daughter?
Darthzz Feb 19, 2018 @ 6:00am 
Originally posted by Deagle Trainee:
Originally posted by Wilson the Gentleman Scientist.:
In the little nightmares universe adults become monsters from what I can tell.

And Children are seen as a burden by them.

From what I can tell the longer six survives the maw the more she grows up and the more monster like she starts to become.

Also it’s implied six is the lady’s daughter.
Seems like children are seen more as a delicacy, than a burden. And where is it implied Six is the lady's daughter?
Everyone talks about it literally everywhere but there's next to 0 evidence to support it, so it's a pretty baseless theory.
< >
Showing 1-15 of 28 comments
Per page: 1530 50

Date Posted: Jan 11, 2018 @ 2:51pm
Posts: 28