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It's not easy, that seesaw was annoying because the forced camera perspective ( which I understand is for cinematic approach)
there's quite a few jumps like that in the game
Yow, I dont use RS for lighters but it looks around!
By looking around I mean, the camera is being cinematic kind of.
Do you have a problem grabbing things using the RT2? example: I hold a key, then after like 15sec or so, Six drops it for me, But when I use my mouse button to hold, she doesnt drop it
or is it made by microsoft
mine isnt even an xbox controller, Its just MOCUTE 050 <10$ Bluetooth controller HAHAHAHA
I just downloaded xbox360ce emulator and bind my keys there
I only use bt controller, maybe thats why my R2 only lasts for a couple of seconds since it is programmed that way, idk. (edit) Try downloading xbox360ce emulator might solve your problem
Thing is, things have worked fine in all games up until last week, when there was a Steam client update. I think this broke something, maybe specifically with Xbox 360 controllers, not sure.
I've reported it to Steam support but got the usual crap about "if you have trouble with controllers in-game you need to disable Steam native support". Well that's BS, it worked fine in all games until Steam updated.
At the moment I've disabled native Xbox controller support, and using "generic gamepad" support, it seems better and the RS look around works in this game at least...
It's weird how very few people touch on it. The puzzles were not that difficult and what the game needs you to do is so clear, but the damn controls just make it a struggle. And this is with a 360 controller.
So sluggish.