Little Nightmares

Little Nightmares

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Length game and difficulties.
Okay. So first of all I wanna say that I do really enjoy this game. I love it. But there are still some things that I am missing.
The game is really short. I would say 20 bucks is a bit high priced for how long this game is. Ofcourse if you're a fan of the game you're probably going to play it a couple of times to get 100%, and you might play it with a couple of friends too. But the game is still too short.
The thing that would make this game a lot better in my opinion is if there were difficulties. Then you could replay the game a couple of times and actually have a somewhat different experience. I hoped difficulties would be a thing but sadly they aren't.
What do you guys think?
(One quick side note: Why can't you just skip the credits? The credits are super long and I couldn't even skip them!)
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Showing 1-8 of 8 comments
Ryan Apr 28, 2017 @ 1:42pm 
You paid money for it. It's a work of art. You can't put a price on things like the time it takes for you to finish it. Do you stare at a painting worth 10,000 dollars for 1000 hours? No.
Whip Apr 28, 2017 @ 2:14pm 
Originally posted by Ryan:
You paid money for it. It's a work of art. You can't put a price on things like the time it takes for you to finish it. Do you stare at a painting worth 10,000 dollars for 1000 hours? No.

We didn't buy a piece of art from a gallery though , we bought a puzzle platformer game.

Some people might just see it as "Art" . But it's listed as a Game here, and thus its value can be broken down and viewed as such. Most platformer or puzzle games can get away with around 8 hours of playtime and be ok, maybe even 6. But for a puzzle platformer to only have an average playtime from start to finish of 2.5 hours is atrocious. I personally love the games art and playstyle , but the puzzles were not even difficult, there's no difficulty setting or real change in how you complete levels.

I was very torn about whether I should refund or not, As to me they branded the art style , neglected to create a challenging puzzles, and failed to deliver a satisfying experience. As soon as the plot becomes clear to you, you spend a whole "Chapter" in parkour sequences with little to no puzzle elements . then boom it's over and you're done.

I ultimately chose to keep the game , and play through again and see if maybe I missed something. Maybe some secret area I had not noticed.

Can they bring it around with free DLC levels? Maybe add a MP addon that allows two player to have to work together to solve actually difficult puzzles ? Yes but at its face value the game itself failed to deliver in my eyes.


Speedy Supercool Apr 29, 2017 @ 12:49am 
For me the game just feels like it has been rushed or something. I also think they just branded the art style. They made it LOOK like something original, but it wasn't really. I hope that they will update this game sometime and make some changes like difficulties or free dlc levels, stuff like that. New game + would also be a really good idea. But sadly I think they will not do that.
ElysiumNight Apr 29, 2017 @ 3:01pm 
Originally posted by Knapperig koekrolletje:
For me the game just feels like it has been rushed or something. I also think they just branded the art style. They made it LOOK like something original, but it wasn't really. I hope that they will update this game sometime and make some changes like difficulties or free dlc levels, stuff like that. New game + would also be a really good idea. But sadly I think they will not do that.
how would new game + fit into this its not a fighter or an rpg new game + wouldnt do much the game really could have strive to be a tad longer and explain a bit more
Speedy Supercool Apr 29, 2017 @ 11:54pm 
Originally posted by Skyy Yukamora:
Originally posted by Knapperig koekrolletje:
For me the game just feels like it has been rushed or something. I also think they just branded the art style. They made it LOOK like something original, but it wasn't really. I hope that they will update this game sometime and make some changes like difficulties or free dlc levels, stuff like that. New game + would also be a really good idea. But sadly I think they will not do that.
how would new game + fit into this its not a fighter or an rpg new game + wouldnt do much the game really could have strive to be a tad longer and explain a bit more
Yeah I guess that's true...
Or at least difficulties.
Run Apr 30, 2017 @ 12:01am 
mmm, I would say its length is just about right, from a storytelling experience. Each area is fairly terrifying without overstaying its welcome (3 hours of the prison or guest area would drag on too much). Overall, the dramatic hits are so good, that I feel like I watched an interactive horror movie :)
Gorbey the Heretic Apr 30, 2017 @ 12:05am 
Originally posted by Knapperig koekrolletje:
Okay. So first of all I wanna say that I do really enjoy this game. I love it. But there are still some things that I am missing.
The game is really short. I would say 20 bucks is a bit high priced for how long this game is. Ofcourse if you're a fan of the game you're probably going to play it a couple of times to get 100%, and you might play it with a couple of friends too. But the game is still too short.
The thing that would make this game a lot better in my opinion is if there were difficulties. Then you could replay the game a couple of times and actually have a somewhat different experience. I hoped difficulties would be a thing but sadly they aren't.
What do you guys think?
(One quick side note: Why can't you just skip the credits? The credits are super long and I couldn't even skip them!)
Referring to your sidenote, while the credits are unskippable you can speed the scrolling speed up quite a bit by moving your joysticks in the up or down direction (I can't remember which), with similar mapping for keyboard controls.

As for the length, it is pretty short, but meticulously short. There's a large psychological aspect to Little Nightmares that partially lies within the game and partially within ourselves. Bringing those two together ontop of trying to 100% has gotten me about 9 hours so far. After my first playthrough I went full investigative mode and have spent my second playthrough and now third searching for context clues and cleverly hidden suggestions. I definitely don't feel as though this game is for everyone, but I personally do believe that it is worth the asking price. I'm stoked to see what else Tarsier puts out in the future.
Speedy Supercool Apr 30, 2017 @ 12:41am 


Originally posted by ^s^c2Doppelganchor:
Originally posted by Knapperig koekrolletje:
Okay. So first of all I wanna say that I do really enjoy this game. I love it. But there are still some things that I am missing.
The game is really short. I would say 20 bucks is a bit high priced for how long this game is. Ofcourse if you're a fan of the game you're probably going to play it a couple of times to get 100%, and you might play it with a couple of friends too. But the game is still too short.
The thing that would make this game a lot better in my opinion is if there were difficulties. Then you could replay the game a couple of times and actually have a somewhat different experience. I hoped difficulties would be a thing but sadly they aren't.
What do you guys think?
(One quick side note: Why can't you just skip the credits? The credits are super long and I couldn't even skip them!)
Referring to your sidenote, while the credits are unskippable you can speed the scrolling speed up quite a bit by moving your joysticks in the up or down direction (I can't remember which), with similar mapping for keyboard controls.

As for the length, it is pretty short, but meticulously short. There's a large psychological aspect to Little Nightmares that partially lies within the game and partially within ourselves. Bringing those two together ontop of trying to 100% has gotten me about 9 hours so far. After my first playthrough I went full investigative mode and have spent my second playthrough and now third searching for context clues and cleverly hidden suggestions. I definitely don't feel as though this game is for everyone, but I personally do believe that it is worth the asking price. I'm stoked to see what else Tarsier puts out in the future.
Well damn. I sat through the whole credits :/


Originally posted by Run:
mmm, I would say its length is just about right, from a storytelling experience. Each area is fairly terrifying without overstaying its welcome (3 hours of the prison or guest area would drag on too much). Overall, the dramatic hits are so good, that I feel like I watched an interactive horror movie :)
Now, what you guys are saying is all true. I just expected more out of it. I know it might sound like I think this game is bad, but I do really love this game. I just expected more.
Another thing is, in my opinion: Getting 100% in a game is something extra. I pay the game for the main focus. The main focus in this game is the story mode. If you need to get 100% to have your moneys worth, I think that's just pretty bad.
Still, these kind of games are probably better if they are a bit short. But I still think 20 bucks is too pricey. But that's just my opinion.
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Date Posted: Apr 28, 2017 @ 12:53pm
Posts: 8