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https://steamcommunity.com/sharedfiles/filedetails/?id=2000218668
Chad Mage:
- Face tanks the boss, like a boss.
- Nukes mobs while standing still, laughing at his attackers
- Specs every single point into Toughness
- Wears heavy armor
- Blocks attacks with a staff
Virgin Mage:
- Has to kite the boss to not be oneshotted
- Has to kite mobs and rely on pets to tank for them
- Specs into Willpower exclusively
- Wears rags
- Doesn't block attacks with a staff
This is a low effort, maximum results build.
If I wanted to play a bullet hell game, there are better bullet hell games out there, and I've never been good at those games, so when dodging attacks in APRGs starts to approach bullet hell levels of ridiculousness, I stop trying to engage the mechanics anymore at that point, and look for builds that can just face tank all the BS. Anyway, here it is, and it works.
I tried disallowing vessel with siege breaker, but it sacrifices mobility for extra damage, and to be perfectly honest, at this point it's not a good trade. It makes my clear speed slower, however if at any point extra damage from disallowing vessel becomes more efficient than the movement speed penalty for my clearing speed, I'm already right there so I could just grab it.
if u go through sentinel to ranger to white arrow and arms master. thats the core build, also extra dmg in warlock , once u get that u can put everything into survival if u want.
pretty much want your staff bouncing 5 times and 4th atk with 50% more dmg and 3 projectiles, so forth atk does 450% dmg essentially. its actually really good build to combine with stun and freeze.
and yes i know this is prolly ♥♥♥♥ but im gonna run it until it stops being amazing , cause it still instantly clears everything pretty much
just had to post this to ur "This is a low effort, maximum results build." mines much lower effort
My Bleeding Edge build does 220k crits, the bosses break and die before they can attack.
Does it do more DPS than the build I'm using is the question? I know melee can do insane damage by using that skill that gives 50 damage per shield block %, but that's gonna get nerfed eventually. If you can do more DPS with auto attacks than I can by stacking the DOT from a bunch of spells, then I might try yours.
I got a bleeding edge build too, and it does more than that. In part thanks to the legendary shield I found with 40% block.
If you wanna know something really funny, I've oneshot bosses with the juggernaut skill. Does 1.6m+ when it blows up. I've ran up and auto attacked bosses until it blows up, and it smokes the boss. 2-3 sec kill, nothing but auto attack + juggernaut, and this was a level 88 boss.
clicks a bunch of red nodes
Any details on which mods you're using for the core spells?
MUSCLE WIZARD
For solar fall, the main mods is the one that allows you to drop it on a location, and not channel it, and the one that leaves a DoT on the ground.
For Anomaly, the mod that damages mobs when they get pulled, the one that makes it keep pulling mobs for the entire duration, and of course the mod that lets you use 2 vortexes (can cast it twice per cooldown).
For annihilation, I go with willpower reduction, and the piercing mod. The piercing mod has synergy with anomaly and solar fall, allowing you to hit a group of mobs pulled into one spot with the piercing mod.
For parasite, I go with extra damage for pets, and leech willpower mod.
For Livor Mortis, I used the thunder element mod, and then go with extra HP/speed/damage mods.