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pretty sure you are only suppose to rotate it once to set up the rings how you want.
Well that's my conclusion too after using the system. But it feels just so weird that you can rotate at any time but in the end pretty much just rotate the one time and never touch it again until you eventually respec.
But I guess it will feel a lot more interesting when the last ring is available. Because right now you don't have that many combinations that make sense in terms of synergies.
Just be aware that you can rotate at any time cause you dont get same pattern when you turn only one ring or if you turn first ring which rotate by 1/3 and Second one which rotate by 1/6.
At start I was using only second ring and then I though you need to know what you want first then rotate and put the rings like you need and then do not touch any more.
I made a melée rogue like that with no probs but then I tried today to make a mage and the tree was not like I wanted.
I didn't want the second purple zone in second ring at the exact opposite of the first one. So just rotating the first ring once then second ring a few moves I could get BOTH purple zones in second ring accessible from the first ring for the cost of a very little points in green and red zones.
And the good points (Ferocity, toughness, agility or wisdom) !
Hope this can help some people.
Sorry for english, french here and easier to do than to explain ;)
You do know there's a third ring ring that you can't access now right? Not being able to rotate would basically take out 90% of possible builds.
You need to read.
I understand the point of rotating the FIRST time to allign things the way you want, but afterwards there's no point in rotating rings ever. I just find it odd, that's all.
Also, there's plenty of reasons to rotate it. Mostly, it saves you passive points, because you don't have to spend them on random nodes in order to reach across the tree. It also allows you to hybrid fairly well.
Example, on the 2nd ring, there's a melee offensive, and melee defensive tree. Once you've gotten everything you want from one, you can rotate to the other and just start dropping points in there.
I'm pretty sure you used to lose all bonuses that weren't connected though. I made the test myself on easy to track bonuses and I was losing them and the UI was showing them dark instead of lit indicating the same thing. It may have changed in an update since but I'm sure it used not to work, hence my question. (And I'm still not convinced it works honestly, I'll try again later when the full game is out).
Which circles back to my original post: you realistically want to rotate the rings only once per build and when you are set on your build you'll never rotate it again. If rotation was allowed only once per respect it wouldn't be a huge deal, though I like how convenient and easy to tinker with the system it is at the moment.