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On items, not saying I want every item to be a god roll but so many items have conflicting stats like attack speed with spell critical or elemental damage with occult ailment chance. Or Rage generation with spell damage...
Compare that to other looters where a rare prefix means 2 affixes that work nicely with each other, and a rare suffix means another 2 affixes that work nicely with each other. So I don't need to roll a jackpot for a usable item. And the minimum stat can be lower so that a god roll with max stats still feels nice.
"Its pointless... I am sorry children"
https://steamcharts.com/app/424370
Would you keep working on a game that can't even break an average of 100 players?