War of Rights

War of Rights

View Stats:
Coyote Mar 19, 2024 @ 1:13pm
Why aren’t more people playing?
Played my first round the other day and overall my initial impressions are that the game looks and plays good. I didn’t notice my fps going lower than 60.
No stutters, players who take the game serious as they have their own regiments /clans. I enjoy following officers who kind of “roleplay” the experience, trying to be the authoritarian leader.

I’m surprised the game doesn’t average at least 600 players at all times (2 servers full)
It seems like on a bad day at least one server barely manages to fill up all the way, while on a good day there’s a couple full servers to join.

Are the best times to play on weekends? And why do you think people tend to put this game off? I’ve waited for a sale and I’d say I got my monies worth, probably the only civil rights game that looks great and plays with a sense of modern gameplay. As opposed to like Holdfast for example.
< >
Showing 1-15 of 33 comments
TawGrey3AR Mar 19, 2024 @ 1:31pm 
Originally posted by Coyote:
Played my first round the other day and overall my initial impressions are that the game looks and plays good. I didn’t notice my fps going lower than 60.
No stutters, players who take the game serious as they have their own regiments /clans. I enjoy following officers who kind of “roleplay” the experience, trying to be the authoritarian leader.

I’m surprised the game doesn’t average at least 600 players at all times (2 servers full)
It seems like on a bad day at least one server barely manages to fill up all the way, while on a good day there’s a couple full servers to join.

Are the best times to play on weekends? And why do you think people tend to put this game off? I’ve waited for a sale and I’d say I got my monies worth, probably the only civil rights game that looks great and plays with a sense of modern gameplay. As opposed to like Holdfast for example.

Mainly Weekends will have more players, there will be a filled server in North American evenings too. I posted a screenshot to show the number.

Over time, WoR has always had steady growth.
A big part of this game's player base resides within organized regiments. We tend to play at scheduled times on Fridays and Saturdays, where we organize and balance events to try and get good matches. Some of us even run campaigns where we move army tokens around a Total-War style map and when the tokens meet, we fight the battle using War of Rights.

If you check in on the weekends, you'll see the servers light up. I know it's not for everyone to join a regiment, but if you want to play consistent matches with a lot of people who do want to play the game the way it was intended, joining a regiment is an option.

If you have any questions about any of this, don't hesitate to ask/let me know.

1Lt. Killroy [42ndPA]
CaveMan Mar 19, 2024 @ 3:22pm 
I'd say because it takes actual skill to aim and shoot, and most soy boys would rather play COD... in contrast, that's a good thing, I like the small community of "not butt hurt people"...
Lordcel Mar 23, 2024 @ 1:16pm 
This game never tops 1000 players for 3 main reasons:

1: the community
Not because "the community" is racist or bigoted, its just evident everyones a huge sperg. Theres no way to mute everyone but commanders so you have to sit through screamers, micspammers, and just general reddit-tier garbage. You guys are not playing the civil war in real life, chill the F out. Incoming 1000,0000 hour underwear stonewall jacksons to tell me otherwise. This is the one and ONLY game I have ever muted everyone on. You do not do anything by screaming "BOYS SHOOT HARDER" or whatever quip you have. Union is even worse with the larping.

2: Contention is much better but everyone plays skirmish, which you will get bored of very quickly as its the same map rotation, ticket difference, and playstyle every time. There's a graph someone made that can predict reliably who will win what map, so individual performance means very little if anything.

3: Something I've noticed recently that mightve been from a recent update but the morale/ticket system is totally broken. I'll be with an entire regiment and still be at skirmish, or I'll move literally 5 feet away (to try minimizing hearing ~10 odd microphones peak) and be OOL, making sniping impossible. Staying with regiments is a nice system but when its broken like that it defeats the point. If you're gonna force a mechanic like that it has to be reliable 100% of the time, which i felt it was prior to recently.
[CG]Chaplain Bradley  [developer] Mar 24, 2024 @ 7:02am 
Originally posted by Lordcel:
This game never tops 1000 players
Nothing to say about your other points, but we have topped 1,000 players pretty consistently for the last fourteen months. Yesterday, we set a new record of peak players at 1,379.
TawGrey3AR Mar 24, 2024 @ 7:32am 
Originally posted by Lordcel:
This game never tops 1000 players for 3 main reasons:

1: the community
Not because "the community" is racist or bigoted, its just evident everyones a huge sperg. Theres no way to mute everyone but commanders so you have to sit through screamers, micspammers, and just general reddit-tier garbage. You guys are not playing the civil war in real life, chill the F out. Incoming 1000,0000 hour underwear stonewall jacksons to tell me otherwise. This is the one and ONLY game I have ever muted everyone on. You do not do anything by screaming "BOYS SHOOT HARDER" or whatever quip you have. Union is even worse with the larping.

2: Contention is much better but everyone plays skirmish, which you will get bored of very quickly as its the same map rotation, ticket difference, and playstyle every time. There's a graph someone made that can predict reliably who will win what map, so individual performance means very little if anything.

3: Something I've noticed recently that mightve been from a recent update but the morale/ticket system is totally broken. I'll be with an entire regiment and still be at skirmish, or I'll move literally 5 feet away (to try minimizing hearing ~10 odd microphones peak) and be OOL, making sniping impossible. Staying with regiments is a nice system but when its broken like that it defeats the point. If you're gonna force a mechanic like that it has to be reliable 100% of the time, which i felt it was prior to recently.

1. I believe that on weekends, WoR regularly goes over 1,000 players, in any case, including if it was half that number - the way it plays out it is playable still, in my opinion.

There is a way to mute everyone - or to individually mute someone. You may either click the speaker icon in front of their names, else select the option to do turn off all voice audio. I identify very much with the feeling of revulsion from those players who are certainly not anything close to a reenactor...

To circumvent this - we have formed groups, schedule events, and those types are locked out of them. Many find this makes WoR well worth playing and some never return to the public server setting.

2. Roughly, those who rent servers are who decide which sets of maps to play and they typically will have a skirmish map set active when there is lower population, and change map sets over time to have a variety.

IMO whatever graph there may be is like any statistical thing - it 'should' reliably predict win probabilities by the very nature of statistics; however, within the realm of the events, the participants are not 'just' "John Q. Public." and it is not uncommon to 'upset' the average as the organized group who participate may enact specific plans.

3. I note also that sometimes you may be 'out of line' including while within a 'in formation' group - I think things like latency influence this. NOTE that WoR is not yet fully released - things are still being worked on.

Sniping is not 'that' impossible - within the group which i got into, we specifically train for this.

Hope this helps for all who are looking with interest into WoR - once you find a group like the one I got into, as a number of our players have told, that made the difference for them to not get a refund.
Last edited by TawGrey3AR; Mar 24, 2024 @ 7:33am
Thomas Truslow Mar 24, 2024 @ 7:38am 
Why is the game never really advertised via Steam? Even when it's on sale, you can only find it in the Steam store, at least in my language, if you enter the title almost completely 1:1. So you have to know WoR and explicitly search for it, otherwise you won't find it. I guess that's the case for many countries.

Why is that the case? Is it intentional, is there not enough money or are there other reasons? I've been asking myself that for years now.

The potential would certainly be enough for more - if the game were better known.
SpiffyGonzales Mar 24, 2024 @ 3:28pm 
get on between 12pm - 10pm
almost always a server with hundreds of ppl
V4D4RS F1ST Mar 29, 2024 @ 1:46pm 
Originally posted by Costanza:
I'd say because it takes actual skill to aim and shoot, and most soy boys would rather play COD... in contrast, that's a good thing, I like the small community of "not butt hurt people"...
i agree. Shooting in this game is pretty tough and unforgiving. It's even moreso than shooting WW2 weapons in squad when playing as the insurgents which is still pretty tough, but at least you have a iron sight and a 10 round mag. Muskets are very punishing on a miss.
SpiffyGonzales Mar 29, 2024 @ 3:46pm 
Originally posted by V4D4RS F1ST 97:
Originally posted by Costanza:
I'd say because it takes actual skill to aim and shoot, and most soy boys would rather play COD... in contrast, that's a good thing, I like the small community of "not butt hurt people"...
i agree. Shooting in this game is pretty tough and unforgiving. It's even moreso than shooting WW2 weapons in squad when playing as the insurgents which is still pretty tough, but at least you have a iron sight and a 10 round mag. Muskets are very punishing on a miss.

I mean... KINDA.... like it takes some skill, but as long as youre shooting in the general direction of the smoke cloud thats shooting at you than you'[re bound to hit SOMEBODY every couple shots. theres like a hundred dudes standing shoulder to shoulder lol
Sledge Mar 30, 2024 @ 6:07am 
I would say that the public matches are surprisingly well-organized relative to other games I've played. Yes, there are plenty of mic spammers and sound boards playing...an optional mute feature for all but CO's would be useful. But the gameplay in public servers certainly isn't as bad as some make it out to be.

The Regiments are definitely better organized with generally better comms discipline...you just need to weigh the pro's and con's of joining an organized group - most expect regular attendance out of their members.

Regarding those comments on 'sniping' - anyone who grabs a musket, or rifle, and wanders off on their own (out of formation) to "snipe" the enemy is generally doing more harm to their team than good. None of the weapons in this game are all that accurate at distance and, more importantly, your out-of-formation death, which is inevitable, will degrade the team's morale and tickets in an accelerated manner. Volley fire, organized skirmish lines and charges are what win this game. This is not a game for solo/rambo play style. The public matches will see some of that, but the organized matches don't because the veteran players are wise enough to know that such gameplay doesn't work.

If you want to snipe on a public server, just know that your efforts are counterproductive to the team's goals.
FuManBoobs Apr 1, 2024 @ 5:42am 
Thinking of buying this game but what are the player pings like? I had to uninstall Holdfast because getting shot by 200-300+ ping players who don't register hits is just frustrating.
Charger Apr 1, 2024 @ 11:14am 
Cuz rations ran low and we ate some of the recruits.
Y_B_A_FOOL Apr 1, 2024 @ 5:22pm 
Needs a sandbox tutorial instead of youtube links.
★ GallowDancer Apr 1, 2024 @ 10:22pm 
It's mostly because people only play when something new arrives to the game. They then leave till the next update because it becomes stale. Playing the same maps, doing the same things and listening to the same things being said gets boring. Also the updates a far too slow to keep most people engaged long enough. People have been talking about Cavalry for around 2 years and still it's no closer to being in the game than it was those 2 years ago. There is only around 200-300 people who play regularly and that's mostly to keep the game from being abandoned.
< >
Showing 1-15 of 33 comments
Per page: 1530 50

Date Posted: Mar 19, 2024 @ 1:13pm
Posts: 33