War of Rights

War of Rights

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Hegemon 18 DIC 2018 a las 4:00
KIll Count
This game should take after how Squad does their killcount, you see it only at the end of the match. Nothing during the game at all.
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Mostrando 61-75 de 75 comentarios
[CG]TrustyJam  [desarrollador] 8 ENE 2019 a las 17:01 
Publicado originalmente por tk23aponiner:
Publicado originalmente por CGTrustyJam:

Hello,

Thank you for the feedback. Here’s our official stance on the matter - WoR has been in alpha testing by our community for more than two years. This is not a new stance by any stretch:

We are gamers too and we get the quick and easy gratification kill feeds provide players with. There’s no question about them doing so.

Our stance, however, is that while individual player gratification is surely not to be forgotten, it is not the primary focus in WoR. To us, the teamwork is the holy grail - our prime focus. By adding kill feeds or even end of round scoreboards we run the risk of chipping away at the overall teamwork in the game. Let me explain why:

I will use the least intrusive suggestion (which has been deemed safe to use by many of its supporters) the personal end of round scoreboard.

What’s the harm in seeing how many kills you made at the end of a match you might wonder - well the issue is related to your actual actions in the game and the info shown to you.

Example 1:

You play a whole round with your team in the center of your focus, follow the orders, fire in lines, etc.

You are then shown a personal scoreboard at the end of the round. You died 10 times and killed 1 enemy.

Example 2:

You play an entire round as a lone wolf, completely ignoring your team and the orders given.

End of round and your personal scoreboard is shown. You died 2 times and killed 7 enemies.


Which of the two examples are you likely to treat as your best round and try to repeat in the following rounds? You are obviously going to be treating example 2 as the best round even though you went against all that the game tries to build upon and that is why we have no kill feed nor personal scoreboard present.

- Trusty
Except people do not buy this game to run and gun. Obviously you will find a small minority who do run and gun because it is in their blood stream but this is a civil war game. Most will fall in line because the base game rewards you to (good job on that devs). I do not want a live kill feed in game. I personally think that will ruin the immersion but i am sure you have heard this stance hundreds of times before. You presented two examples. I will make a third.
3. You fall in line and play the game like it is supposed to. Listen to your CO and do what is told of you. At the end of the game you see you have 4 kills and 3 deaths with the scoreboard toggled on. You will now play another match knowing you are influencing the outcome of the battle in some way. Cool.

I will play this game with or without a kill scoreboard. But i certainly know i would play it more with one. As a loyal customer this is my stance.

Of course the kill feed will support the good, team centric playstyle as well from time to time - the issue is that it might as well support very counter teamplay centric playstyles however.

We've played around with the idea of only logging your stats when you're "in Formation" but I would imagine that would confuse more people than actually do good "hey I know for a fact I killed more people than 3!!!".

- Trusty
Hegemon 8 ENE 2019 a las 17:08 
Publicado originalmente por CGTrustyJam:
Publicado originalmente por tk23aponiner:
Except people do not buy this game to run and gun. Obviously you will find a small minority who do run and gun because it is in their blood stream but this is a civil war game. Most will fall in line because the base game rewards you to (good job on that devs). I do not want a live kill feed in game. I personally think that will ruin the immersion but i am sure you have heard this stance hundreds of times before. You presented two examples. I will make a third.
3. You fall in line and play the game like it is supposed to. Listen to your CO and do what is told of you. At the end of the game you see you have 4 kills and 3 deaths with the scoreboard toggled on. You will now play another match knowing you are influencing the outcome of the battle in some way. Cool.

I will play this game with or without a kill scoreboard. But i certainly know i would play it more with one. As a loyal customer this is my stance.

Of course the kill feed will support the good, team centric playstyle as well from time to time - the issue is that it might as well support very counter teamplay centric playstyles however.

We've played around with the idea of only logging your stats when you're "in Formation" but I would imagine that would confuse more people than actually do good "hey I know for a fact I killed more people than 3!!!".

- Trusty
That idea is good for me as well. Only logging stats while in formation. Maybe at the end make it bold (wouldnt be suprised if it was already like that but oh well) "WHILE IN FORMATION: 8 Kills | 3 Deaths"
Anyways I presented my case and whichever route you and the team of Devs go i hope the game will suceed.
Makr0 8 ENE 2019 a las 17:19 
I like the game as it is; in other games with scoreboards even only at the end of the match you see people playing only for kills and refusing to do other things.
Última edición por Makr0; 8 ENE 2019 a las 17:22
Ssg.Martin 8 ENE 2019 a las 18:33 
Publicado originalmente por CGTrustyJam:
Publicado originalmente por WanderingWizard:


I quite like the game, and suspect I will put a lot of hours into it with or without more kill feedback, but I'm wondering how it could play out if we had an Example 3.

Example 3: You killed 3 enemies and lost 10 tickets through death.

I know for me, the death screen feels very punitive if I die out of formation and get a big 0%. It feels bad if I mess up and am out of formation through my error and it feels bad if I'm the last surviving member of my wiped out regiment standing the line I was ordered to defend. Do you still think we would get more COD Rambos playing for kills if we showed them the cost of their heroics in tickets? Or would we get less of that? If someone only cares about score--- well, show them their real score because the game is scored in tickets.

The issue is that some people will only care about their K/D ratio.

They will not care about whether or not their deaths were actually out of line as they are so used to be playing games where ones personal K/D score is all that matters.

We greatly fear that a huge part of what makes WoR special will be lost if we introduce individual scores - simple things such as being able to take your time and form up with your fellow players might happen on a much rarer occasion because people are rushing off to that one great spot where they can rack in a lot of kills.

If you wish to get direct feedback on your aiming skills in order to improve you should be using the target ranges on the Drill Camps - these provide the exact same ballistic results as we use in skirmishes - you can even see where other people are hitting the targets.

In short, we are simply not ready to gamble with the teamplay of the game in order to support individual stats.

- Trusty
God bless and don't bow down to them.
BulbmanX 8 ENE 2019 a las 20:18 
Honestly there's been more than 2... kinda wish the Devs would just say "No" without saying no and nicely explaining why 20 times
BulbmanX 11 ENE 2019 a las 18:38 
Not sure why you quoted me for what you said... I've been against the kill feed/ board the whole time XD
BielemasWrath 18 JUL 2019 a las 9:33 
I would just like to know if I’m making any progress in this game at all so a kill counter definitely wouldn’t hurt
Trumdum 18 JUL 2019 a las 10:33 
Publicado originalmente por CGHinkel:
Publicado originalmente por -SIBERIANWOLF-:
i would love it more info yeeh
rigth now i just can stand and walk and shoot but i know nothing not even a map were i see were iam going. only at the end i see who won and how many got killed is abit less and boring i feel its not bad but i can play it only if i am bored.
its less infos than in M&B napoleonic wars, hold fast and squad.
experiens only get better if you join a community group, regiment or a clan

Well the game is not like M&B, Holdfast or Squad. Why should we just copy another game? Our goal is to have less information, to improve the immersion.

You have a map overview, if you press F2 and you can always press T to orientate.

There will be more indicators over time, we just released the alpha.
are you trying to make a simulation or a game, make up your mind. it's not really a game if your not keeping score
[CG]TrustyJam  [desarrollador] 18 JUL 2019 a las 10:37 
Publicado originalmente por Truman:
Publicado originalmente por CGHinkel:

Well the game is not like M&B, Holdfast or Squad. Why should we just copy another game? Our goal is to have less information, to improve the immersion.

You have a map overview, if you press F2 and you can always press T to orientate.

There will be more indicators over time, we just released the alpha.
are you trying to make a simulation or a game, make up your mind. it's not really a game if your not keeping score

I disagree.

You can:

1) Keep your own score.
2) Look at the end results screen with casualties presented (team score).
3) Win or lose the match/round/game.


We do not want to put ourselves in such a box and state "WoR is a game only" or "WoR is entirely a simulation". It's a mix of the two.

- Trusty
Girth Johnson 18 JUL 2019 a las 12:34 
I kill 69 chumps every round. I know because I count them. Now let this necro'ed thread die in peace.
Mentally eel 22 JUL 2019 a las 5:28 
Publicado originalmente por CGHinkel:
Publicado originalmente por -SIBERIANWOLF-:
i would love it more info yeeh
rigth now i just can stand and walk and shoot but i know nothing not even a map were i see were iam going. only at the end i see who won and how many got killed is abit less and boring i feel its not bad but i can play it only if i am bored.
its less infos than in M&B napoleonic wars, hold fast and squad.
experiens only get better if you join a community group, regiment or a clan

Well the game is not like M&B, Holdfast or Squad. Why should we just copy another game? Our goal is to have less information, to improve the immersion.

You have a map overview, if you press F2 and you can always press T to orientate.

There will be more indicators over time, we just released the alpha.
a copy ? cmon.
If small features like that make a game into a copy your game is a copy of csgo because you can shoot people lol.

I understand why you dont want a killfeed all over the screen but a simply number telling you at the end of the game if you did well or not so you can improve and so on is not making it into a copy of any game out there you silly goose. You could also find your own way of telling people how many they killed so you dont feel like you are copying anybody else but you pretty much have to make your own game-engine and everything if you dont want that "feel" on your shoulders.

My bet is that 90% of the players out there want this, and the rest 10% want to reenact and feel HISTORY etc etc etc - and if any competition is involved that kills it for them ? I think the devs should make it possible on some servers and impossible on others so people that want to play solders and robbers can without letters on their screen can do that and people that want to improve and play the game can do that also. No ?

Última edición por Mentally eel; 22 JUL 2019 a las 5:31
Sir Seanicus, Esq. 22 JUL 2019 a las 9:01 
Publicado originalmente por 🍄Lurvet Spurv🍄:

My bet is that 90% of the players out there want this, and the rest 10% want to reenact and feel HISTORY etc etc etc - and if any competition is involved that kills it for them ?

*laughs in regimental events*

Either way, I stand by the lack of personal kill count. I am quite fine doing what I know is right. I don't need a kill count pat myself on the back. Besides, I can see an enemy fall over dead most of the time in the engagements I find myself in. That's fine with me. Not to mention charging an enemy line tells me exactly what I've done. In the end, this is a team based game. The only kill count that matters is the casualties list at the end of the match.
Última edición por Sir Seanicus, Esq.; 22 JUL 2019 a las 9:06
Ssg.Martin 22 JUL 2019 a las 19:24 
there's not going to be a kill count you'll just see how many kills there were at the end of the game
HOSU 23 JUL 2019 a las 12:06 
maybe a statistics tab on the menu
Última edición por HOSU; 23 JUL 2019 a las 12:07
Ssg.Martin 27 JUL 2019 a las 10:59 
that's going to be a no from me :-D
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Publicado el: 18 DIC 2018 a las 4:00
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