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“You killed Steve 77.4meters away”
However, this game has taken a different approach and a one I agree on. I’ll explain
The game mode/version that most run games run with have a feature that tells you the score board etc etc K/D ratio.
However, what this does and encourages is inpatients, which leads to lone wolfs, people who don’t want to wait in line and march forward, leads to those that cannot be bothered to RP (role play).
But this game wants you to do this, and being alone has several disadvantages;
Suppression fatigue (I think it’s called)
Morale bonus/loss
Your survival rate is dramatically increased being in a line formation.
The enemy has more targets to choose but you.
You have more firepower firing back at the enemy than just your 2-3 rounds per minute.
And you drain the enemy tickets faster being in line formation
Your team looses 1 ticket when you die whilst you are in formation
However, that’s increased to 5 tickets per death if you are lone wolfing.
So in short.... if you want to play a game oriented around a time when line formations were standard battle procedure. Then don’t play it.
I think the only exception is the sharpshooters (think Sharpe)
Where they would favour the skirmish formation.
Hope this helped slightly, I think I rambled and went off topic,
Scoreboard = holdfast
No scoreboard = line formations/team play to win the game, not just top shot.
Go to the drill camp, press T and get to the firing range. Here you can see your fall of shot at different ranges. Handy little feature.
i think squad does it good if you have everplayed it doesnt show when you killed someone and thats not what i would want; at the end of the game it pops up and shows how everone did. If someone wants to do their own thing and not play as a team i think they would do it eitherway. irregardless i enjoy the teamplay and will still enjoy the game with or without.
There is a hit sound in PS? Never noticed.
Regiment A : 148 Kills
Regiment B : 2 Kills
Your team kills total : 150 Kills.
yup it is really that simple. I too wonder why people opt in on a game, only to try and change it's nature......
But we can proceed without fear, as devs have stated - several times - that they will not be implementing any indicator or individualised killscore.