Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I am running at 50 tiles between elevators, and have gray (not covered ares), works fine.
Yeah, same as hippies riding bicycles to work :)
Give them stairs instead :P
When you have a ten tile luxury appartment that hates elevators, you need to leave 19 tiles between it and ANY elevator.
That would mean you can't build any of your elevators further up though. :P
I REALLY kind of hate that. I LOVE building twin towers on standard, filling them with apartements and offices seperatly.
Elevators have an "elevator" effect radius of 19.
The biggest elevator office is 16 and I'll need another 19 + elevator to compensate. Office tower is then 38.
The biggest elevator hating apartment is 15 and I'll need another 19 + elevator to compensate. Office tower is then 37.
Bloody hell I can't even make twin towers on a "Standard" 70 tile wide lot! :(
The spread between two shafts for complete coverage is 15 spaces from each shaft, for a total of 30.
Depends on what you mean by coverage. If you refer to the distance at which tenants might become happy / disgruntled because of the distance to the elevator, this spacing is within 19 tiles of a shaft, with an optimum spacing between elevators for coverage of 38 tiles.
I repeat: The spread between two shafts for complete coverage is 19 spaces from each shaft, for a total of 38.
Not sure where the 15/30 comes from.
This thread has some screenshot evidence: http://steamcommunity.com/app/423580/discussions/0/343786746012350931/
Edit: Should've just posted this http://i.imgur.com/weAHXc4.jpg
Exactly, But you can get away with 32 as the smallest room is 4 wide, leaving the center room always covered by either or even both of the elevators.
Anyway, I just made an epic tower in my first 23 hours playtime. It's 4 elevator shafts with 32 spaces in between each shaft and some extra room on the side for trash and utilities. It stands 54 stories tall above ground and 8 below with a total width of 134 tiles and houses 1220 people, of which 246 residents, 396 office drones, 97 restaurant workers, 51 retailers and 385 Service providers. And 45 other, no clue what that means. It makes ~100k per day.
This was essentially my 5th playthrough, but the first 4 were testing the mechanics of the game.
I easily avoided pissing off the I-dont-wanna-live-near-elevators ass-hats by removing the inner elevators from that floor upwards and using stairs on the outside (had to widen my entire building a bit because I didn't want to sacrifice any housing units, but it ended up looking good anyway.)
Then as soon as I got to the 2-story appartments, I used exclusive elevators just put 2 loft-type units on each outside and 3 duplex units on the inside and the duplex guys are fine. Gonna do this for a few floors and then slim down the building with a central exclusive elevator shaft and lofts on either side. Lofts don't care about being next to elevators.
Sorry for making half this post sound like a brag. I just wanted to point out that it's possible to have fully-satisfied tenants that dislike elevators by explaining how my tower works.
/Slapface
You two seem to have trouble with the concept of scientific evidence. I work in a lab. I know how to break or confirm a theory. Your 15 tile one "because I counted the little green thingie" is busted. My 19 tile one holds up.
Let's put your theory to the test then if you insist!
http://steamcommunity.com/sharedfiles/filedetails/?id=767383905
http://steamcommunity.com/sharedfiles/filedetails/?id=767383882
Explain to me why that office complains about the elevator when located 18 tiles away from the elevator, but not when it is located 19 tiles away.
Where do you see 15?