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The pace is just slower, and while I do want a "true" Sim Tower successor, I think Project Highrise sets a good stage for a new tower building platform. Can't wait to see what modders come up with and what expansions Soma cooks up.
The little things bother me, like trying to build an entire floor in this means each piece of the floor is placed in succession. In Simtower, you could drag an entire floor and on releasing the mouse, the floor was bought. There's some lag dragging a mouse across an entire floor in this game that bothers me. Same with the utility lines.
Not knowing prerequisites for a building that is about to be rented and only seeing them again when building a blank apartment or office space is also bugging me. 'Did I need a dog walker for this apartment?'
Its also got a feel of what I consider 'World of Warcraft' types of fetch quests, to put it simply: build 10 medium apartments to unlock the next tier. Build 5 gourmet restaurants to unlock the next tier.
And a lack of special events. Remember when you'd have VIPs visit your tower in Simtower and you'd have to make sure there was no elevator congestion, they had a good time, and if so you got ... something? (I cant remember what they did)
And right now the influence seems pretty useless at times. I'd say it needs more options or more substantial ones.
Lol yeah, and the bomb threat when all employed and residents run out and bomb squad searched the whole tower. Would be fun to have fire inspector in this version and some maintenance around that. Maybe close down the tower if to many fire hazards.