Project Highrise

Project Highrise

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cinefreak May 4, 2018 @ 5:12pm
What are security doors for?
I'm trying to understand what are the security doors for. If they are to manage traffic in a particular floor, what should I place on that floor? I can't place offices or apartments that don't like foot traffic, because then the residents and workers can't reach them. So how can I make use of them?
Please help, this is killing me!!!
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Showing 1-6 of 6 comments
Profound May 12, 2018 @ 2:15pm 
stairs
SomaSim  [developer] May 14, 2018 @ 10:34am 
We put those in because we saw a lot of screenshots where people were leaving holes in their building to manage movement, so we wanted to give them an option that didn't require weird gaps in the floors.
Vallidian May 18, 2018 @ 8:16pm 
Would it be possible to have a setting so that only building staff can get through?
cinefreak May 25, 2018 @ 6:10pm 
Originally posted by xProlithium:
Would it be possible to have a setting so that only building staff can get through?
Yeah, i think that would be a far better solution
DanTheTerrible May 25, 2018 @ 9:49pm 
I haven't used hem much, but it seems to me the doors are to manage foot traffic. The main point would seem to be not to stop foot traffic, but to force it to come in from a different direction so that the traffic passes through store and restaurant units that like foot traffic. For instance, if your regular elevators are in the center of the building, you could put in a security door to force foot traffic to walk through a bunch of retail units, ride a different, exclusive elevator at the edge of the building, and then back to the to the traffic generating units (typically offices or hotel rooms). The security door is between the main central elevator and the traffic generating units, so the foot traffic can't just ignore the extra elevator.

There are some limitations. In the first place you pretty much need the exclusive elevators upgrade or all your elevators have to go to the ground floor, which makes this tactic much harder to take advantage of. Secondly I have found that the path has to be pretty simple or the customers will get lost and you'll get "can't get to this floor" messages even though there actually is an open path. And be very careful about trying to generate foot traffic using service employees -- all those guys delivering bottled water or cleaning hotel rooms or whatever. Rerouting their path to force them through retail units will make the retail owners happy, but make the service guys take longer to get anywhere, forcing you to hire more service workers to get the same job done.

If you do this successfully, be sure to jack up the rent on the store and restaurant units that get the extra foot traffic, otherwise there is little point. And it can be helpful to add a broom closet to any floor designed to generate extra foot traffic, as extra traffic speeds up decay, but broom closets slow that down. The game limits the number of broom closets you can use, unfortunately.
Robotech Amor Jul 10, 2020 @ 6:54pm 
so is the idea that we are seeing an elevation cross section without halls, or are all the rooms shotgun style? because I am confused as to whether the public is entering private homes etc
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Date Posted: May 4, 2018 @ 5:12pm
Posts: 6